It seems every enemy I'm encountering in the DC wasteland are either Giant Radscorpions or Deathclaws.
I don't know if what I did in FNVEdit was correct, but I went and increased the "spawn level" in the respective leveled creature lists by 20.
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How can I reduce the amount an enemy spawns?
- XanthosGambit
- Posts: 79
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- Bullfrog
- Posts: 146
- Joined: Mon Jun 13, 2022 3:01 pm
Re: How can I reduce the amount an enemy spawns?
You don't provide much detail, but if you increase the level of a certain creature in a leveled list, it will just start to spawn at a higher player level. It will not reduce spawns in general.
Example list "EncRadScorpionDC" original:
"EncRadScorpionDC" added +20 levels to the bigger scorpions:
This means, you will start seeing Giant Radscorpions from level 36 onwards and Albinos at level 47 onwards.
Is that what you want?
Example list "EncRadScorpionDC" original:
Code: Select all
1 - Radscorpion
16 - Giant Radscorpion
27 - Albino Radscorpion
30 - Albino Radscorpion
Code: Select all
1 - Radscorpion
36 - Giant Radscorpion
47 - Albino Radscorpion
50 - Albino Radscorpion
Is that what you want?
- XanthosGambit
- Posts: 79
- Joined: Sun Oct 30, 2016 1:46 pm
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Re: How can I reduce the amount an enemy spawns?
Yeah, sorry for not providing much detail. I couldn't think of an adequate way to describe it.Bullfrog wrote: ↑Fri Jul 22, 2022 8:14 pmYou don't provide much detail, but if you increase the level of a certain creature in a leveled list, it will just start to spawn at a higher player level. It will not reduce spawns in general.
Example list "EncRadScorpionDC" original:"EncRadScorpionDC" added +20 levels to the bigger scorpions:Code: Select all
1 - Radscorpion 16 - Giant Radscorpion 27 - Albino Radscorpion 30 - Albino RadscorpionThis means, you will start seeing Giant Radscorpions from level 36 onwards and Albinos at level 47 onwards.Code: Select all
1 - Radscorpion 36 - Giant Radscorpion 47 - Albino Radscorpion 50 - Albino Radscorpion
Is that what you want?
But what you've written is basically what I did. And while it doesn't reduce the number of enemy spawns, it stops me from being swamped by nothing but Giant Radscorpions and Deathclaws at level 20.
- Bullfrog
- Posts: 146
- Joined: Mon Jun 13, 2022 3:01 pm
Re: How can I reduce the amount an enemy spawns?
If you want to keep the spawn points and only want to decrease the chance for strong opponents, in theory you'd need to inject more weak enemies in the lists.
In my example list "EncRadScorpionDC":
you could make it look like this:
This way there are more "weak" enemies for the game to pick. They will have the corresponding level from the list, e.g. a level 24 Radscorpion, but it will only be a regular Radscorpion instead of a Giant Radscorpion or Albino.
edit: It looks like all the creature lists that are modified by the Broken Steel DLC have this nonsense in them. First thing is to remove the highest Albino entry, so there is only one Albino entry left. This should lower the chance for Albinos. You may want to add a regular Radscorpion to above list at level 8, so it looks like this:
In theory this should give a 50 percent chance for regulars, 25 percent for giants and 25 percent for albinos, once you reach level 27 or above.
There are several more lists that you may want to modify:
I haven't checked if all of these lists are in use, but it won't hurt to update them.
While your at it, you may also want to look at the ridiculous lists for Enclave troops in Broken Steel. It's no surprise that they spawn almost exclusively Hellfire Troopers...
In my example list "EncRadScorpionDC":
Code: Select all
1 - Radscorpion
16 - Giant Radscorpion
27 - Albino Radscorpion
30 - Albino Radscorpion
Code: Select all
1 - Radscorpion
5 - Radscorpion
10 - Radscorpion
16 - Giant Radscorpion
20 - Radscorpion
24 - Radscorpion
27 - Albino Radscorpion
29 - Radscorpion
30 - Albino Radscorpion
edit: It looks like all the creature lists that are modified by the Broken Steel DLC have this nonsense in them. First thing is to remove the highest Albino entry, so there is only one Albino entry left. This should lower the chance for Albinos. You may want to add a regular Radscorpion to above list at level 8, so it looks like this:
Code: Select all
1 - Radscorpion
8 - Radscorpion
16 - Giant Radscorpion
27 - Albino Radscorpion
There are several more lists that you may want to modify:
Code: Select all
EncWastelandDC - remove the double albinos
EncSuperMutantMinigunDC - add a "VarSupermutant2MinigunDC" at level 8
EncWastelandDogDC - remove the double albinos
EncWastelandBloatflyDC- remove the double albinos
EncWastelandMoleRatDC- remove the double albinos
While your at it, you may also want to look at the ridiculous lists for Enclave troops in Broken Steel. It's no surprise that they spawn almost exclusively Hellfire Troopers...
Code: Select all
EncEnclaveGunCheckPointDC
EncEnclaveSpecialCheckPointDC
EncEnclaveRandomDC
EncEnclaveSpecialMQDC
DLC03EncEnclaveGun