The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

How can I reduce the amount an enemy spawns?

General discussion of Tale of Two Wastelands
Post Reply
User avatar
XanthosGambit
Posts: 79
Joined: Sun Oct 30, 2016 1:46 pm
Contact:

How can I reduce the amount an enemy spawns?

Post by XanthosGambit » Fri Jul 22, 2022 7:24 pm

It seems every enemy I'm encountering in the DC wasteland are either Giant Radscorpions or Deathclaws.

I don't know if what I did in FNVEdit was correct, but I went and increased the "spawn level" in the respective leveled creature lists by 20.

User avatar
Bullfrog
Posts: 146
Joined: Mon Jun 13, 2022 3:01 pm

Re: How can I reduce the amount an enemy spawns?

Post by Bullfrog » Fri Jul 22, 2022 8:14 pm

You don't provide much detail, but if you increase the level of a certain creature in a leveled list, it will just start to spawn at a higher player level. It will not reduce spawns in general.

Example list "EncRadScorpionDC" original:

Code: Select all

1 - Radscorpion
16 - Giant Radscorpion
27 - Albino Radscorpion
30 - Albino Radscorpion
"EncRadScorpionDC" added +20 levels to the bigger scorpions:

Code: Select all

1 - Radscorpion
36 - Giant Radscorpion
47 - Albino Radscorpion
50 - Albino Radscorpion
This means, you will start seeing Giant Radscorpions from level 36 onwards and Albinos at level 47 onwards.
Is that what you want?

User avatar
XanthosGambit
Posts: 79
Joined: Sun Oct 30, 2016 1:46 pm
Contact:

Re: How can I reduce the amount an enemy spawns?

Post by XanthosGambit » Fri Jul 22, 2022 9:19 pm

Bullfrog wrote:
Fri Jul 22, 2022 8:14 pm
You don't provide much detail, but if you increase the level of a certain creature in a leveled list, it will just start to spawn at a higher player level. It will not reduce spawns in general.

Example list "EncRadScorpionDC" original:

Code: Select all

1 - Radscorpion
16 - Giant Radscorpion
27 - Albino Radscorpion
30 - Albino Radscorpion
"EncRadScorpionDC" added +20 levels to the bigger scorpions:

Code: Select all

1 - Radscorpion
36 - Giant Radscorpion
47 - Albino Radscorpion
50 - Albino Radscorpion
This means, you will start seeing Giant Radscorpions from level 36 onwards and Albinos at level 47 onwards.
Is that what you want?
Yeah, sorry for not providing much detail. I couldn't think of an adequate way to describe it.

But what you've written is basically what I did. And while it doesn't reduce the number of enemy spawns, it stops me from being swamped by nothing but Giant Radscorpions and Deathclaws at level 20.

User avatar
Bullfrog
Posts: 146
Joined: Mon Jun 13, 2022 3:01 pm

Re: How can I reduce the amount an enemy spawns?

Post by Bullfrog » Sat Jul 23, 2022 8:48 am

If you want to keep the spawn points and only want to decrease the chance for strong opponents, in theory you'd need to inject more weak enemies in the lists.

In my example list "EncRadScorpionDC":

Code: Select all

1 - Radscorpion
16 - Giant Radscorpion
27 - Albino Radscorpion
30 - Albino Radscorpion
you could make it look like this:

Code: Select all

1 - Radscorpion
5 - Radscorpion
10 - Radscorpion
16 - Giant Radscorpion
20 - Radscorpion
24 - Radscorpion
27 - Albino Radscorpion
29 - Radscorpion
30 - Albino Radscorpion
This way there are more "weak" enemies for the game to pick. They will have the corresponding level from the list, e.g. a level 24 Radscorpion, but it will only be a regular Radscorpion instead of a Giant Radscorpion or Albino.

edit: It looks like all the creature lists that are modified by the Broken Steel DLC have this nonsense in them. First thing is to remove the highest Albino entry, so there is only one Albino entry left. This should lower the chance for Albinos. You may want to add a regular Radscorpion to above list at level 8, so it looks like this:

Code: Select all

1 - Radscorpion
8 - Radscorpion
16 - Giant Radscorpion
27 - Albino Radscorpion
In theory this should give a 50 percent chance for regulars, 25 percent for giants and 25 percent for albinos, once you reach level 27 or above.

There are several more lists that you may want to modify:

Code: Select all

EncWastelandDC - remove the double albinos
EncSuperMutantMinigunDC - add a "VarSupermutant2MinigunDC" at level 8
EncWastelandDogDC - remove the double albinos
EncWastelandBloatflyDC- remove the double albinos
EncWastelandMoleRatDC- remove the double albinos
I haven't checked if all of these lists are in use, but it won't hurt to update them.

While your at it, you may also want to look at the ridiculous lists for Enclave troops in Broken Steel. It's no surprise that they spawn almost exclusively Hellfire Troopers...

Code: Select all

EncEnclaveGunCheckPointDC
EncEnclaveSpecialCheckPointDC
EncEnclaveRandomDC
EncEnclaveSpecialMQDC
DLC03EncEnclaveGun

Post Reply