Code: Select all
;Force greet Player after unlocking jail cell
if Greet == 0
if rescued == 0 && GetDetected Player && MS01RedJailCellDoorREF.GetLocked == 0 && GetDistance Player <= 600
Set Greet to 1
EVP
endif
endifI'm not a coder at all, but after removing this block from RedScript Red's behavior is back to normal.
