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MS01 RedScript

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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zordard
Posts: 13
Joined: Mon Feb 24, 2020 11:26 am

MS01 RedScript

Post by zordard » Sun Jul 17, 2022 11:51 pm

Block

Code: Select all

	;Force greet Player after unlocking jail cell
	if Greet == 0
		if rescued == 0 && GetDetected Player && MS01RedJailCellDoorREF.GetLocked == 0 && GetDistance Player <= 600
			Set Greet to 1
			EVP
		endif
	endif
in RedScript (0602AB92) makes her leave Big Town and return to jail cell as soon as she is rescued. The package MS01RedLockedUpGreetPlayer (0607408F) stays active on MS01 stage 90.
I'm not a coder at all, but after removing this block from RedScript Red's behavior is back to normal.
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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Re: MS01 RedScript

Post by Risewild » Mon Jul 18, 2022 3:55 am

A hotfix for this issue was released several days ago on our Discord server. :D
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XanthosGambit
Posts: 79
Joined: Sun Oct 30, 2016 1:46 pm
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Re: MS01 RedScript

Post by XanthosGambit » Mon Jul 18, 2022 6:03 am

Risewild wrote:
Mon Jul 18, 2022 3:55 am
A hotfix for this issue was released several days ago on our Discord server. :D
Is there somewhere I can download said hotfix? I'd rather not make a Discord account (again) if I'm only going to need it for a few minutes.

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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Re: MS01 RedScript

Post by Risewild » Mon Jul 18, 2022 6:49 am

XanthosGambit wrote:
Mon Jul 18, 2022 6:03 am
Risewild wrote:
Mon Jul 18, 2022 3:55 am
A hotfix for this issue was released several days ago on our Discord server. :D
Is there somewhere I can download said hotfix? I'd rather not make a Discord account (again) if I'm only going to need it for a few minutes.
I don't know how files uploaded to discord work, but try this direct link, if it doesn't work I will have to upload it somewhere else:
https://cdn.discordapp.com/attachments/ ... 7-2022.esp

If it works, just install it like a normal mod.
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zordard
Posts: 13
Joined: Mon Feb 24, 2020 11:26 am

Re: MS01 RedScript

Post by zordard » Mon Jul 18, 2022 7:05 am

Hooray, thnx!

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