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CROSS-CONTENT DISCUSSION: Wild Wasteland

What's new and upcoming in Tale of Two Wastelands? Find out here.
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Computerrock1
Posts: 144
Joined: Wed Oct 24, 2012 4:00 pm

Add This Guy \|/

Post by Computerrock1 » Sat Apr 27, 2013 4:59 pm

Add This Guy \|/


 


Anywhere would be fine with me, if possible make his limbs detachable without him dying and him still goading you to fight!



Sandloon
Posts: 149
Joined: Sun May 12, 2013 5:49 am

Along the lines of the blue

Post by Sandloon » Tue May 14, 2013 8:32 am

Along the lines of the blue man Avatar reference...What about a guy who is completely green and is drunk and acting weird? reference to Sunny in Philidelphia Green Man suit.


"If violence wasn't your last resort, you failed to resort to enough of it"

Computerrock1
Posts: 144
Joined: Wed Oct 24, 2012 4:00 pm

I'm curious, is there still

Post by Computerrock1 » Tue May 14, 2013 10:32 pm

I'm curious, is there still going to be a TTW Wild Wasteland Mod in the near future or has this idea been placed far back on the burner?



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I'm not working on it or even

Post by JaxFirehart » Tue May 14, 2013 11:01 pm

I'm not working on it or even looking at it at the moment, and I don't think any other team members are either.



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Unfortunately I tried making

Post by Risewild » Wed May 15, 2013 12:06 am

Unfortunately I tried making a Wild Wasteland encounter for my Reading is Learning mod and even with Gribbleshnibit8 helping step by step I managed to not be able to make it work sad if I ever manage to find out how to make wild wasteland encounters I wouldn't mind working on this cheeky.


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Computerrock1
Posts: 144
Joined: Wed Oct 24, 2012 4:00 pm

^Btw how is that mod coming?

Post by Computerrock1 » Wed May 15, 2013 12:10 am

^Btw how is that mod coming? You haven't posted any updates lately...

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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Computerrock1 wrote:

Post by Risewild » Wed May 15, 2013 12:27 am

[quote=Computerrock1]


^Btw how is that mod coming? You haven't posted any updates lately...


[/quote]


It's on a temporary hold... I can't find good magazines for explosives and I keep trying cheeky gets a bit frustrating, but it gave me time to do other things laugh not to break the surprise but I made a book for TTW by Jax request and I am also making some things to help Senterpat with a project of his own wink, since I don't know how much they want me to reveal about this things I won't say anything else devil.


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pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

you've been searching for

Post by pintocat » Wed May 15, 2013 12:39 am

you've been searching for explosives magazines... hope you don't get a visit from men in suits inquiring about your loyalties...

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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

I worry about that myself

Post by Risewild » Wed May 15, 2013 12:49 am

I worry about that myself cheeky but I try different approaches and not just explosive magazines laugh.


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Computerrock1
Posts: 144
Joined: Wed Oct 24, 2012 4:00 pm

I hate to ask but seeing as I

Post by Computerrock1 » Sun Sep 08, 2013 5:20 pm

I hate to ask but seeing as I haven't been here in a while, has there been any progress on the Wild Wasteland integration into TTW as of late or has it fallen deep into the back burner?



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