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Issues regarding "The Method"

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iShooter420x
Posts: 5
Joined: Fri Nov 15, 2019 11:06 pm

Issues regarding "The Method"

Post by iShooter420x » Mon Mar 21, 2022 4:42 pm

So I have just done a fresh install of TTW 3.3, running just base TTW at the moment and went to create a mod group for vanilla load order, after creating the mod group in question I cannot get it to show 0 conflicts, I am getting purple highlighted script conflicts still showing in the left pane of FNVEDIT. Also in the right pane in "Messages" i get these error showing after running -veryquickshowconflicts,

[00:51] <Error reading float in " \ [03] OldWorldBlues.esm \ [36] GRUP Top "PROJ" \ [12] NVDLC03X13FieldProjectile [PROJ:0300C17D] \ [4] DATA - Data \ [18] Rotation \ [0] X">
[00:51] <Error reading float in " \ [03] OldWorldBlues.esm \ [36] GRUP Top "PROJ" \ [12] NVDLC03X13FieldProjectile [PROJ:0300C17D] \ [4] DATA - Data \ [18] Rotation \ [1] Y">
[00:51] <Error reading float in " \ [03] OldWorldBlues.esm \ [36] GRUP Top "PROJ" \ [12] NVDLC03X13FieldProjectile [PROJ:0300C17D] \ [4] DATA - Data \ [18] Rotation \ [2] Z">
[00:51] <Error reading float in " \ [03] OldWorldBlues.esm \ [36] GRUP Top "PROJ" \ [12] NVDLC03X13FieldProjectile [PROJ:0300C17D] \ [4] DATA - Data \ [19] Bouncy Mult">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [20] LakelurkSonicProjectile [PROJ:0014F450] \ [4] DATA - Data \ [18] Rotation \ [0] X">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [20] LakelurkSonicProjectile [PROJ:0014F450] \ [4] DATA - Data \ [18] Rotation \ [1] Y">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [20] LakelurkSonicProjectile [PROJ:0014F450] \ [4] DATA - Data \ [18] Rotation \ [2] Z">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [20] LakelurkSonicProjectile [PROJ:0014F450] \ [4] DATA - Data \ [19] Bouncy Mult">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [26] 40mmGrenadeProjectileUnique "40mm Grenade Unique" [PROJ:001429EA] \ [5] DATA - Data \ [18] Rotation \ [2] Z">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [34] 4570GovtRifleBulletProjectile ".45-70 Gov't Rifle Bullet" [PROJ:0012114D] \ [5] DATA - Data \ [19] Bouncy Mult">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [62] 308BulletProjectile ".308 Bullet" [PROJ:0008F20A] \ [5] DATA - Data \ [18] Rotation \ [1] Y">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [78] 44MagnumPistolBulletProjectile ".44 Magnum Pistol Bullet" [PROJ:0003BF0C] \ [5] DATA - Data \ [18] Rotation \ [0] X">
[00:51] <Error reading float in " \ [00] FalloutNV.esm \ [45] GRUP Top "PROJ" \ [78] 44MagnumPistolBulletProjectile ".44 Magnum Pistol Bullet" [PROJ:0003BF0C] \ [5] DATA - Data \ [18] Rotation \ [1] Y">
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [369] LvlSupermutantGunDISMEMBERNOAMMODC "Super Mutant" [CREA:060B05E6] \ [5] NIFZ - Model List>
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [368] LvlSupermutantMeleeDISMEMBERNOAMMODC "Super Mutant" [CREA:060B05E5] \ [5] NIFZ - Model List>
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [367] LvlSupermutantMeleeDISMEMBERDC "Super Mutant" [CREA:060B05E4] \ [5] NIFZ - Model List>
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [366] LvlSupermutantGunDISMEMBERDC "Super Mutant" [CREA:060B05E3] \ [5] NIFZ - Model List>
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [237] MS15SupermutantMelee "Super Mutant" [CREA:0604147E] \ [5] NIFZ - Model List>
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [236] MS15SupermutantBigGun "Super Mutant" [CREA:0604147C] \ [5] NIFZ - Model List>
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [217] MS01BigTownSuperMutant1 "Super Mutant" [CREA:0602DB93] \ [6] NIFZ - Model List>
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [206] MS01KitchenSuperMutant "Super Mutant" [CREA:0602AB96] \ [5] NIFZ - Model List>
[00:52] <Warning: Unused data in: \ [06] Fallout3.esm \ [30] GRUP Top "CREA" \ [188] MS15Supermutant1AssaultRifle "Super Mutant" [CREA:060205D9] \ [5] NIFZ - Model List>

Just wondering if this is normal or am I just going crazy and missing something?

Thanks for all your hard work on this great venture.

Regards,
iShooter420x

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: Issues regarding "The Method"

Post by RoyBatty » Mon Mar 21, 2022 7:10 pm

It's normal.
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iShooter420x
Posts: 5
Joined: Fri Nov 15, 2019 11:06 pm

Re: Issues regarding "The Method"

Post by iShooter420x » Mon Mar 21, 2022 8:04 pm

Thanks Roy, appreciate the fast response

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