The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

deleted/modified records in base dlc (gunrunnersarsennal.esm) causing problems with other mods

Have something to say about Tale of Two Wastelands or have an idea for a new feature? Let us know here.
Post Reply
yarrmateys
Posts: 12
Joined: Fri Dec 07, 2018 10:19 pm

deleted/modified records in base dlc (gunrunnersarsennal.esm) causing problems with other mods

Post by yarrmateys » Tue Mar 15, 2022 12:51 pm

while 3.3 modified some records to replace vanilla weapons with gra's modified ones, it unnecessarily deleted some weapon records from the base esm, so now when any other mod attempts to use those, it results with an unresolvable error which will cause problems with the game, requiring patches to fix something that wasn't broken. deleting base records is a bad practice, they should've been left alone and simply detached from everything else, modified via taleoftwowastelands.esm instead of directly changing the vanilla dlc files.

User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: deleted/modified records in base dlc (gunrunnersarsennal.esm) causing problems with other mods

Post by RoyBatty » Fri Mar 18, 2022 10:52 am

It did necessarily delete the records because people do not get "incompatible" unless the game crashes.

The conversion pack includes a .csv file to use with our conversion script to fix any issues with mods using GRA.

This also drives home the point that TTW is a Total Conversion, and not a mod for NV that "just puts Fallout 3 in NV as a DLC".
Image

Post Reply