Hi!
I am using TTW (and mods for that matter) for the first time and seemed to have done so succesfully. I've completed Fallout 3 with little to no issues and took the train to the Mojave.
However, after taking my first step in the mojave my game has started stuttering quite a lot.
I'm not sure if this is a known issue or if its caused by my amateur modding skills. Or perhaps my pc just cant handle it, but considering that i already finished Fallout 3 without issue makes me think thats not it. But i would be quite thankful for some help.
Here's my load order:
01 - DeadMoney.esm
02 - HonestHearts.esm
03 - OldWorldBlues.esm
04 - LonesomeRoad.esm
05 - GunRunnersArsenal.esm
06 - Fallout3.esm
07 - Anchorage.esm
08 - ThePitt.esm
09 - BrokenSteel.esm
0A - CaravanPack.esm
0B - Zeta.esm
0C - CaravanPack.esm
0D - ClassisPack.esm
0E - MercenaryPack.esm
0F - TribalPack.esm
10 - TaleOfTwoWastelands.esm
11 - YupTTW.esm
Also, here's some pc stats i could find:
Processor - Intel Core i5-4200M
Graphics Card - Intel HD4600
Memory - 8gb RAM
I'm running windows 10
Again, i have virtually never used mods before and had to use TTW because i couldn't run Fallout 3 on Steam. So there might be something very simple i did wrong.
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Capitol wasteland worked fine, Mojave stuttering badly...
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Stefano25
- Posts: 1
- Joined: Wed Jun 09, 2021 9:38 am
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Capitol wasteland worked fine, Mojave stuttering badly...
If your game can handle the Capitol Wasteland, NV should be a breeze. Make sure you installed all necessary updates from the text guide.
DXVK also massively improved performance for me in some areas.
DXVK also massively improved performance for me in some areas.

- Colonel_Campbell007
- Posts: 47
- Joined: Wed Jun 16, 2021 7:04 am
Re: Capitol wasteland worked fine, Mojave stuttering badly...
Just FYI, I just tried the lastest version of DXVK with TTW and when I launched the game through FOMM the default NV launcher popped up and displayed the 'detecting hardware blah blah' msg, basically acting as though it was my first time launching the game. My .ini files where reset and now I get hard-locks soon after I load my saves.
I just downloaded the default ini from your other post Roy. Hope I can get my game stable again....
Edit: Ok. I *think* everything is tip-top again. Thanks for uploading the default .ini Roy!
Now I gotta track down a half dozen forum posts to find all the settings I had previously. Yay...
PS: Since TTW patches the FalloutNV.exe with the 4gb patch, does that mean I should have used the DXVK x64 version instead Roy?
It was my first time trying DXVK and the guide said to use the x32 bit version for x32 bit games, which makes sense, but I forgot all about the 4gb patch that TTW installs until I went back into the game folder to delete DXVK and saw the 4gb patch from Geck Extender which reminded me about that...
I just downloaded the default ini from your other post Roy. Hope I can get my game stable again....
Edit: Ok. I *think* everything is tip-top again. Thanks for uploading the default .ini Roy!
PS: Since TTW patches the FalloutNV.exe with the 4gb patch, does that mean I should have used the DXVK x64 version instead Roy?
It was my first time trying DXVK and the guide said to use the x32 bit version for x32 bit games, which makes sense, but I forgot all about the 4gb patch that TTW installs until I went back into the game folder to delete DXVK and saw the 4gb patch from Geck Extender which reminded me about that...
- Risewild
- Posts: 3219
- Joined: Mon Oct 01, 2012 9:14 am
Re: Capitol wasteland worked fine, Mojave stuttering badly...
The 4GB patch only makes the game's executable be "Large Address Aware". It doesn't make the game 64 bit.
It's pretty much impossible to make a x32 game into a x64 without the source code. And FNV doesn't have a public/open source code.
It's pretty much impossible to make a x32 game into a x64 without the source code. And FNV doesn't have a public/open source code.
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- Colonel_Campbell007
- Posts: 47
- Joined: Wed Jun 16, 2021 7:04 am