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Removal of dotted objective line on world map
- templeofninpo
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Removal of dotted objective line on world map
We don't really need it in the next build do we? Is it anything other than arbitrary nostalgia?
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- Risewild
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Re: Removal of dotted objective line on world map
Why though?templeofninpo wrote: ↑Fri Mar 12, 2021 6:46 pmWe don't really need it in the next build do we? Is it anything other than arbitrary nostalgia?
EDIT - I will add to my post now that I have some time to properly reply:
They do serve a purpose. If the objective is far from the location your character is, then a player will know right away what direction the objective of the quest is. This is quite useful, specially for people who never played FO3 or FNV much before, or that forgot where certain locations are on the map.
Not to mention that we would never remove from TTW anything that's in the original games unless it's a bug, causes bugs or just doesn't fit with the games in some serious ways. And in all of these situations, we would probably just fix it or edit it to make it fit, not totally remove it (if possible).
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- templeofninpo
- Posts: 91
- Joined: Sat Nov 03, 2018 7:40 am
- Location: Victoria, BC, Canada
- Contact:
Re: Removal of dotted objective line on world map
I think it may have annoyed me once so I became biased. You are right... though would making it toggle-able be out of the question?... I guess maybe thats what mods are for.
My New Vegas Garbage Guru mod- https://www.nexusmods.com/newvegas/mods/58996
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU