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Triggering quests based on other quests

General mod discussion and requests.
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BladesToyShop
Posts: 2
Joined: Tue Jan 28, 2020 7:43 pm

Triggering quests based on other quests

Post by BladesToyShop » Wed Apr 08, 2020 9:29 pm

Good afternoon. I'm currently working on a mod to add the ability to turn the player into a full fledged Cyborg. I've mostly figured out how to create perks and mods (implants) for the player to install, but I also want the process to be somewhat quest driven. I also have one quest planned that conditional on having completed Becoming More Than Human (the mod's core quest line) in the Capital Wasteland. What methods are there to do these things?

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