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New modder questions.

General mod discussion and requests.
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TheWhiteTigerDragon
Posts: 2
Joined: Mon Apr 06, 2020 1:59 am

New modder questions.

Post by TheWhiteTigerDragon » Tue Apr 07, 2020 11:42 pm

Hello I'm brand new to modding, I've always wanted to get into modding and wanted to convert Craterside Enterprises to 3.2 I'm currently awaiting permission to be able to post it but still want to make it for personal use. Is there any advice or information anyone can give me so I can do this?

Thanks

Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

Re: New modder questions.

Post by Lyndi » Wed Apr 08, 2020 9:27 am

Theres a lot of script work that needs to be done and changes made in TTW to Moira's scripts need to be forwarded. Her companion dialogue needs to be fixed to so it works with the FNV companion system. There are also navmesh and cell issues that need to be addressed, and the custom items need to be added to the correct lists.
Produces the programming equivalent of coffee stains.

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: New modder questions.

Post by RoyBatty » Wed Apr 08, 2020 4:57 pm

Lots and lots of work, companions are the most time consuming thing, and if you don't fix the script, package and quest things you'll break TTW *and* Moira. This is not suitable for a beginner I'm afraid. I suggest you start with something simpler and work up from there.

Check the release forum for the information and outlines for mod conversion, the topic is there.
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