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Fallout 1, 2, and tactics as a pip-boy mini game.

General modding guides and authoring tutorials.
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GreenMachine
Posts: 3
Joined: Sun Feb 02, 2020 11:22 pm

Fallout 1, 2, and tactics as a pip-boy mini game.

Post by GreenMachine » Sun Feb 02, 2020 11:33 pm

Let me begin by saying wow. TTW has absolutely ruined me for any other fallout game. An absolutely perfect concept and an amazing gaming experience to be sure. It overshadows fallout 4 completely in my opinion. I know this is a LONG shot but wouldn't it be awesome to port Fallout 1, fallout 2, and fallout tactics into New Vegas as mini games you can play on your PIP BOY. Maybe even have Holotapes that you have to find in order to play them. At least a man can dream...

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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: Fallout 1, 2, and tactics as a pip-boy mini game.

Post by RoyBatty » Mon Feb 03, 2020 1:17 pm

We had wanted to make those games in the engine at times, but it requires a large team as they are big games. It probably won't ever happen, but yes we can dream.
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Lyaneri
Posts: 99
Joined: Sat Dec 15, 2018 11:07 am

Re: Fallout 1, 2, and tactics as a pip-boy mini game.

Post by Lyaneri » Wed Feb 05, 2020 11:26 pm

RoyBatty wrote:
Mon Feb 03, 2020 1:17 pm
We had wanted to make those games in the engine at times, but it requires a large team as they are big games. It probably won't ever happen, but yes we can dream.
Chosen's Way from Molten Clouds team looks promising; conversion of Fallout 2+mods.

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