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Deleting the Enclave

General modding guides and authoring tutorials.
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luciusaries
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Joined: Sun Sep 08, 2019 6:58 pm

Deleting the Enclave

Post by luciusaries » Thu Jan 30, 2020 3:35 am

So I've finished Broken Steel and am getting rather annoyed at the swarms of Enclave Remnants that seem to be attacking me periodically while I'm wandering the DC wasteland. Is it possible to kill them all? Do they ever actually go away? Is there a series of console commands or a mod to simply delete everyone associated with the Enclave? Is such a "delete faction" mod even possible? I'm not concerned with the equipment or facilities left behind, I simply want these people to bugger off since the Hero and the Brotherhood supposedly wiped them out at the end of Broken Steel. Any thoughts, tips or leads on this idea would be appreciated!

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RoyBatty
Gary
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Location: Vault 108

Re: Deleting the Enclave

Post by RoyBatty » Fri Jan 31, 2020 1:23 pm

There's Enclave outposts all over the wasteland, they are set to respawn. You can never kill them all.
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luciusaries
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Joined: Sun Sep 08, 2019 6:58 pm

Re: Deleting the Enclave

Post by luciusaries » Fri Jan 31, 2020 5:22 pm

Thank you. I guess I'd have to make something that removed all the spawn points for Enclave personnel then? I really don't know anything about creating mods. I'd have to learn it from the ground up. I've worked a bit with Skyrim's CK, but not FNVs at all.

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jlf65
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Joined: Wed Aug 10, 2016 9:10 pm

Re: Deleting the Enclave

Post by jlf65 » Sat Feb 01, 2020 7:51 pm

xEdit is easy to use. I recommend it over GECK any day. I'd recommend setting (most of) the Enclave outposts to not respawn rather than removing them altogether. That seems a bit more realistic - they can set a bunch of camps, but can only send reinforcements to a few of them.

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