

I've downloaded the NMC LOD textures from the FNVLODGen nexus page, but it doesn't work. I guess that it's because it seems like FNVLODGen is changing vanilla FNV instead of TTW.

I've tried following the link below but I couldn't set the atlas size in LODGen, it just works automatically.
viewtopic.php?f=24&t=7132
Finally, my falloutcutom.ini in MO2 looks like this:
[Archive]
SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
[General]
bPreemptivelyUnloadCells=1
bUseThreadedAI=1
iNumHWThreads=4
[Audio]
iAudioCacheSize=8192
iMaxSizeForCachedSound=1024
[BackgroundLoad]
bSelectivePurgeUnusedOnFastTravel=1
bUseBackgroundFileLoader=1
[Grass]
fGrassStartFadeDistance=7000
What should I do?