General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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PrestonGarvey
- Posts: 3
- Joined: Thu Sep 26, 2019 3:56 pm
- Location: https://t.me/pump_upp
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by PrestonGarvey » Thu Sep 26, 2019 5:33 pm
Hi all, was hoping someone knew a solution to this.
Haven't done anything different other than install TTW, I do have mods that'll use it installed but yeah MCM isn't work as above.
Any suggestions would be welcome.
Thanks in advance.
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UsagiPyon
- Posts: 184
- Joined: Thu Jan 17, 2019 4:09 pm
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by UsagiPyon » Fri Sep 27, 2019 9:12 am
PrestonGarvey wrote: ↑Thu Sep 26, 2019 5:33 pm
Hi all, was hoping someone knew a solution to this.
Haven't done anything different other than install TTW, I do have mods that'll use it installed but yeah MCM isn't work as above.
Any suggestions would be welcome.
Thanks in advance.
Off the top of my head:
- Install MCM bugfix 2 under the updates section (
https://www.nexusmods.com/newvegas/mods/42507?tab=files) if you have not already.
- Do not override it with Project Nevada's.
-Throw away/abandon/burn Vortex & NMM if you are still using them.
- Read up on how to install .fomod if you use MO2.
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PrestonGarvey
- Posts: 3
- Joined: Thu Sep 26, 2019 3:56 pm
- Location: https://t.me/pump_upp
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Contact:
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by PrestonGarvey » Fri Sep 27, 2019 9:45 am
Rightio, thanks for the reply, in order...
-Yup, tried with and without
- haven't got any project Nevada stuff
- Instructions unclear; quantum harmonizer stuck in photonic resonation chamber.
- right...I'm now assuming it's not a case of just adding it through MO2 and letting it set itself up?
Thanks
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UsagiPyon
- Posts: 184
- Joined: Thu Jan 17, 2019 4:09 pm
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by UsagiPyon » Fri Sep 27, 2019 4:11 pm
PrestonGarvey wrote: ↑Fri Sep 27, 2019 9:45 am
Rightio, thanks for the reply, in order...
-Yup, tried with and without
- haven't got any project Nevada stuff
- Instructions unclear; quantum harmonizer stuck in photonic resonation chamber.
- right...I'm now assuming it's not a case of just adding it through MO2 and letting it set itself up?
Thanks
hmm, regrettably I can't think up of anything else that could cause a basic mod like MCM to fail. This reddit link probably could give you some insight:
https://www.reddit.com/r/FalloutMods/co ... _with_mo2/
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jlf65
- Posts: 1535
- Joined: Wed Aug 10, 2016 9:10 pm
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by jlf65 » Fri Sep 27, 2019 5:51 pm
I had that exact same problem until I installed UIO and got the load order right. It goes, UIO, MCM, Darn, then DarnMCM. At least it's that order for me. Oh, and I also installed the Darn hotfix directly in the Darn folder in the MO2 mods folder.
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PrestonGarvey
- Posts: 3
- Joined: Thu Sep 26, 2019 3:56 pm
- Location: https://t.me/pump_upp
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Contact:
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by PrestonGarvey » Fri Sep 27, 2019 6:29 pm
jlf65 wrote: ↑Fri Sep 27, 2019 5:51 pm
I had that exact same problem until I installed UIO and got the load order right. It goes, UIO, MCM, Darn, then DarnMCM. At least it's that order for me. Oh, and I also installed the Darn hotfix directly in the Darn folder in the MO2 mods folder.
Thanks, this worked! Though I just used MO2, I didn't do anything too manual.
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jlf65
- Posts: 1535
- Joined: Wed Aug 10, 2016 9:10 pm
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by jlf65 » Sat Sep 28, 2019 12:37 pm
PrestonGarvey wrote: ↑Fri Sep 27, 2019 6:29 pm
jlf65 wrote: ↑Fri Sep 27, 2019 5:51 pm
I had that exact same problem until I installed UIO and got the load order right. It goes, UIO, MCM, Darn, then DarnMCM. At least it's that order for me. Oh, and I also installed the Darn hotfix directly in the Darn folder in the MO2 mods folder.
Thanks, this worked! Though I just used MO2, I didn't do anything too manual.
I used MO2 for everything but the hotfix. I tend to stick hotfixes in the original folder by hand rather than making them separate.