https://www.nexusmods.com/fallout3/mods/17831?
This mod simply removes the various invisible walls that prevent you from climbing over the walls of rubble throughout DC. It doesn't remove the borders at the ends of the worldspace, just makes DC a bit less irritating when you find yourself stopped and fuming that you totally could have made it over if the game didn't cheat to keep you out.
Would this be too difficult for somebody to convert to TTW?
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Conversion Request - No Invisible Walls
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Conversion Request - No Invisible Walls
You should be able to convert this easily by just running the script on it, loading and saving it GECK and then cleaning it with FNVEdit.

- jlf65
- Posts: 1535
- Joined: Wed Aug 10, 2016 9:10 pm
Re: Conversion Request - No Invisible Walls
I made a TTW2.x version of a combined NV and DC invisible wall remover back when that was the current version. I plan on updating it to TTW3.x soon. I hate invisible walls.
And posted.
And posted.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Conversion Request - No Invisible Walls
You should fix the NV one, they just disabled ALL walls if they should be there or not. You can get out of the mini worldspaces and stuff, which you should not be able to do.

- jlf65
- Posts: 1535
- Joined: Wed Aug 10, 2016 9:10 pm
Re: Conversion Request - No Invisible Walls
Actually, he didn't remove them all - some he left out as the dropped people into the void. But apparently there's still a few walls to remove, and a few to put back. I made a note of all the issues reported in the comments for the mod. I'll work on that the next time I get a little more free time.