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Weapon Textures Messed up

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TheRockySlayerZ
Posts: 14
Joined: Tue Nov 20, 2018 8:38 pm

Weapon Textures Messed up

Post by TheRockySlayerZ » Mon Jul 15, 2019 5:20 am

for whatever reason no matter what i've tried to fix the .32 revolver nothing seems to work, i tried turning archive invalidation on and off but it only worked with it off but it messed up my other mods any suggestions?

UsagiPyon
Posts: 184
Joined: Thu Jan 17, 2019 4:09 pm

Re: Weapon Textures Messed up

Post by UsagiPyon » Mon Jul 15, 2019 10:44 am

TheRockySlayerZ wrote:
Mon Jul 15, 2019 5:20 am
for whatever reason no matter what i've tried to fix the .32 revolver nothing seems to work, i tried turning archive invalidation on and off but it only worked with it off but it messed up my other mods any suggestions?
You have incompatible mods messing up the .32 pistol. AFAIK there are only the .32 pistol, .32 rifle and their textures are just fine in my game.

Fully modded .32 pistol:
SpoilerShow
Image

Image
Unmodded .32 pistol:
SpoilerShow
Image

Image

My LO:
+ NVAC
+ NVTF (With bFastResolution set to 1)
+ JIP LN NVSE 55.10
+ TTW 3.2.2
SpoilerShow
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] CaravanPack.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] TaleOfTwoWastelands.esm
[X] YUPTTW.esm
[X] Functional Post Game Ending.esm
[X] AWorldOfPain(Preview).esm
[X] AWorldOfPainFO3.esm
[X] AnotherInteriorMod.esm
[X] A Trail of Crumbs.esm
[X] TTWInteriors_Core.esm
[X] TTWInteriorsProject_Combo.esm
[X] DarNifiedUINV.esp
[X] LootMenu.esp
[X] JIP Companions Command & Control.esp
[X] JIP MiniMap.esp
[X] Enhanced Item Info.esp
[X] The Mod Configuration Menu.esp
[X] The Weapon Mod Menu.esp
[X] TTW - AWOPNV.esp
[X] TTW-AWOPNV-AWOPFO3.esp
[X] TTWInt_FPGE_Patch.esp
[X] TTW Quick Start.esp
[X] BLEED.esp
[X] MMP.esp

TheRockySlayerZ
Posts: 14
Joined: Tue Nov 20, 2018 8:38 pm

Re: Weapon Textures Messed up

Post by TheRockySlayerZ » Mon Jul 15, 2019 4:51 pm

i wonder what it is cause even when removing all my mods it stayed the same
heres my LO

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
Functional Post Game Ending.esm
Project Nevada - Core.esm
Project Nevada - Extra Options.esm
Sortomatic.esm
JIP Companions Command & Control.esp
FNV Realistic Wasteland Lighting - All DLC.esp
DarNifiedUINV.esp
CASM with MCM.esp
LootMenu.esp
FafnirUniqueTTWOverhaul.esp
The Weapon Mod Menu.esp
AmmoChecking.esp
B42Inertia.esp
Diagonal movement.esp
RetrievableThrowables.esp
TTW_PNxC.esp
TTW_PNxEO.esp
The Mod Configuration Menu.esp
FOVSlider.esp
JIP Improved Recipe Menu.esp
Universal Item Sorter.esp
Delay DLC - TTW.esp
Tutorial Killer.esp
SortomaticIngredientLoader.esp
sawyerbatty.esp
MojaveImportsTTW.esp
BLEED.esp
Root 'n Loot.esp
TTW - Less Monstrous Animals and Insects.esp
Level100PerkPerLevel.esp
Immersive Minigames.esp
ImmersivePickupSoundsFNV.esp

Total active plugins: 50
Total plugins: 50

UsagiPyon
Posts: 184
Joined: Thu Jan 17, 2019 4:09 pm

Re: Weapon Textures Messed up

Post by UsagiPyon » Mon Jul 15, 2019 7:53 pm

TheRockySlayerZ wrote:
Mon Jul 15, 2019 4:51 pm
i wonder what it is cause even when removing all my mods it stayed the same
heres my LO
SpoilerShow
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
Functional Post Game Ending.esm
Project Nevada - Core.esm
Project Nevada - Extra Options.esm
Sortomatic.esm
JIP Companions Command & Control.esp
FNV Realistic Wasteland Lighting - All DLC.esp
DarNifiedUINV.esp
CASM with MCM.esp
LootMenu.esp
FafnirUniqueTTWOverhaul.esp
The Weapon Mod Menu.esp
AmmoChecking.esp
B42Inertia.esp
Diagonal movement.esp
RetrievableThrowables.esp
TTW_PNxC.esp
TTW_PNxEO.esp
The Mod Configuration Menu.esp
FOVSlider.esp
JIP Improved Recipe Menu.esp
Universal Item Sorter.esp
Delay DLC - TTW.esp
Tutorial Killer.esp
SortomaticIngredientLoader.esp
sawyerbatty.esp
MojaveImportsTTW.esp
BLEED.esp
Root 'n Loot.esp
TTW - Less Monstrous Animals and Insects.esp
Level100PerkPerLevel.esp
Immersive Minigames.esp
ImmersivePickupSoundsFNV.esp

Total active plugins: 50
Total plugins: 50
I have checked:
- Project Nevada - Core.esm
- Project Nevada - Extra Options.esm
- TTW_PNxC.esp
- TTW_PNxEO.esp
- FafnirUniqueTTWOverhaul.esp
- sawyerbatty.esp

Yes very strange indeed and you even mentioned that the 'issue" happens even if you remove all of them? I checked a few of the mods individually in FNVEDIT and none seems to affect the .32 pistol. AFAIK the cause of XYZ weapon texture being messed up is with incompatible weapons mod editing the same XYZ weapon, what with all the different meshes and UV mapping etc.

Welp, this is as far as I want to go to help you. So you shall now wait for professional help.

TheRockySlayerZ
Posts: 14
Joined: Tue Nov 20, 2018 8:38 pm

Re: Weapon Textures Messed up

Post by TheRockySlayerZ » Mon Jul 15, 2019 10:42 pm

Only if I remove archive invalidation it goes back to normal problem is it messes up everything else

User avatar
Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Re: Weapon Textures Messed up

Post by Risewild » Tue Jul 16, 2019 6:09 am

Check to see if you have a loose texture file interfering with your pistol.

Go to your "Fallout New Vegas\Data\textures\Weapons\1handpistol\" and see if you have any file (should be a .dds) relevant to the .32 pistol (should be named something like "32snubnose").
If you have any file like that, remove it from there (delete it or move it out of your game files).

You can also do the same for the model (sometimes the model contains the texture too). Go to your "Fallout New Vegas\Data\meshes\Weapons\1handpistol\" and see if you have any file (should be a .nif) relevant to the .32 pistol (should be named something like "32snubnose").
If you have any file like that, remove it from there (delete it or move it out of your game files).

See if this helps. :)
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User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: Weapon Textures Messed up

Post by RoyBatty » Tue Jul 16, 2019 8:21 am

You probably had installed all modules of PN and then removed the plugins. Uninstall it and then reinstall it without the equipment module enabled.
Image

TheRockySlayerZ
Posts: 14
Joined: Tue Nov 20, 2018 8:38 pm

Re: Weapon Textures Messed up

Post by TheRockySlayerZ » Thu Jul 25, 2019 11:28 pm

Thank You!!!

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