I fell in love with a mod called "Hologram Pip-boy 3000 Enriched - Holographic Wristband Replacer Addon" and i have been trying for two weeks to get it to work with my TTW, or at least use other mods to replicate the effects.
The textures and meshes work fine, but the original scripts just don't seem to want to co-operate.
The original Fallout 3 version (https://www.nexusmods.com/fallout3/mods/21133/) runs on FOSE- which doesn't want to translate with the conversion scripts.
The New vegas version (https://www.nexusmods.com/newvegas/mods/58968) uses NVSE, but only seems to work on vanilla New Vegas.
While i was fooling around, I remembered hearing people talk about the Readius on this website and how it didn't work with TTW.
Can i get more details on what way the Readius conficts with TTW? and does that conflict translate to other "hidden pip-boy" mods?
I'm an intermediate level modder (haven't learned how to write/change scripts yet) and have been trying to decide whether to keep trying or give up until i have more experience.
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Do "Invisible Pipboy" Mods conflict with TTW?
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catofriddles
- Posts: 25
- Joined: Wed Feb 06, 2019 11:57 pm