So I saw Roy's thread about generating LOD in TTW and one part was still not clear enough for a total dumbass like me.
"You'll need to copy the sArchiveList to your Fallout.ini either in Mod Organizer 1 or 2 or in the base game folder if you are not using Mod Organizer. You should leave out the archiveinvalidation.bsa from the list, it's important to make sure Fallout - Meshes2.bsa is present"
I have a few questions about this.
1. What is the "sArchiveList" and where do I find it
2. Where precisely do I put it in the Fallout.ini? Does it have to go under a certain tag?
Also, in this part: "When you then generate LOD in LODGen you need to set the atlas size to minimum 4096 * 4096 for the main wastelands, if you use additional LOD packs you should probably increase it to 8192*8192"
What qualifies as an additional LOD pack? Do the LOD textures that come with NMC's count? So for example, if I'm just using NMC's for both wastelands and the LOD patches for them, does the atlas size need to 8192*8192 or will 4096*4096 suffice?
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LOD in TTW. I am a complete noob who understands nothing.
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alienxing
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- RoyBatty
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Re: LOD in TTW. I am a complete noob who understands nothing.
sArchiveList as noted in the FAQ (please read the FAQ) is located in FalloutCustom.ini
Additional LOD packs those such as https://www.nexusmods.com/newvegas/mods/61206
Additional LOD packs those such as https://www.nexusmods.com/newvegas/mods/61206

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alienxing
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Re: LOD in TTW. I am a complete noob who understands nothing.
I see. That answers it. Thanks.
- gec
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Re: LOD in TTW. I am a complete noob who understands nothing.
Since the change is not needed in FalloutCustom.ini anymore with 3.3 is it still needed for proper LOD generation?RoyBatty wrote: ↑Thu Mar 21, 2019 10:22 pmsArchiveList as noted in the FAQ (please read the FAQ) is located in FalloutCustom.ini
Additional LOD packs those such as https://www.nexusmods.com/newvegas/mods/61206
- RoyBatty
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