I'd ask on the thread for it, but it's in "Development News" and I can't post there.
Anyways, I want to be able to fire my FO3 followers and set their home location. (Specifically, I'm in the middle of doing the Afterschool Special mod, and I want to be able to keep them all there for now.) That doesn't seem to be an option in TTW by itself, and when looking for a way to do it, I found the "Companion Overhaul Prerelease".
Thing is, a lot of what it does is apparently already covered by TTW now, as well as "JIP CC&C", which I'm already using. I don't want to screw up my game after spending ages completing all of the FO3 content, so I wanted to double-check that it's okay to use this or if there's an alternative that I should use instead.
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Does "Companion Overhaul Prerelease" Still Work?
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Kurt91
- Posts: 52
- Joined: Thu Jul 27, 2017 7:19 am
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Death_Reaper56
- Posts: 187
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Re: Does "Companion Overhaul Prerelease" Still Work?
You should not be using it.That's been intergrated into TTW and is no longer needed.As for firing your follower's to a custom home,neither that or TTW does it.
- RoyBatty
- Gary
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- Location: Vault 108
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Kurt91
- Posts: 52
- Joined: Thu Jul 27, 2017 7:19 am
Re: Does "Companion Overhaul Prerelease" Still Work?
That's what I am using, and I can't find a setting to set a follower's home location. I did get to New Vegas, so I should be able to have them stay at the casino, but that's another issue that I'm having, and I'll explain that in the bug-report thread.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Does "Companion Overhaul Prerelease" Still Work?
They will stay at the Lucky 38.
I forget how to set home markers in JIPCCC since I never use this feature.
I forget how to set home markers in JIPCCC since I never use this feature.
