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TTW Clockwork Teddy Bears by AmaccurzerO

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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

TTW Clockwork Teddy Bears by AmaccurzerO

Post by chucksteel » Fri Feb 22, 2019 3:21 am

I’m not sure you guys know of these cool little mods by AmaccurzerO, “Clockwork Teddy Bears” it’s available for both FO3 and FNV.

The mod was so cute and it needed to be ported to TTW, so I did it!

NV Clockwork Teddy Bears,
https://www.nexusmods.com/newvegas/mods/66023

Download the Main File for the assets and then use the optional TTW patch. The TTW patch merges both of the original FO3 and FNV versions.

Video
https://m.youtube.com/watch?feature=you ... v1ErozuAFY

AmaccurzerO, has other great FO3, FNV animation mods, look them up on the nexus. Many are replacers that work with TTW out of the box.
Last edited by chucksteel on Fri Feb 22, 2019 4:42 am, edited 1 time in total.

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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Re: TTW Clockwork Teddy Bears by AmaccurzerO

Post by Risewild » Fri Feb 22, 2019 4:37 am

Damn. They are cute!
I wish Wadsworth would be a Clockwork Teddy Bear. :D
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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

Re: TTW Clockwork Teddy Bears by AmaccurzerO

Post by chucksteel » Fri Feb 22, 2019 5:47 am

Risewild wrote:
Fri Feb 22, 2019 4:37 am
Damn. They are cute!
I wish Wadsworth would be a Clockwork Teddy Bear. :D
It's Super Cute! Gnomeworthy! :P

Peter Curtin
Posts: 27
Joined: Mon Dec 17, 2018 11:04 pm

Re: TTW Clockwork Teddy Bears by AmaccurzerO

Post by Peter Curtin » Fri Mar 29, 2019 11:52 pm

Thanks Chuck!

Very cute. And I bet you could use them to draw enemies out of hiding? Heheheh.

UndeadPirate
Posts: 5
Joined: Thu Jun 13, 2019 1:56 pm

Re: TTW Clockwork Teddy Bears by AmaccurzerO

Post by UndeadPirate » Thu Jun 20, 2019 10:02 pm

At least they're not those wind-up monkeys in Fallout 4. I still have nightmares about entering a room and hearing *chingchingching*...

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