Hey TTW team,
1)Is there a list of perks that TTW adds? I heard that there is perk like after picking XX locks etc. What perks are added and for what challenges?
2)Enother thing, I saw there is a companion perks/abilitys that also added by TTW,
for exmaple the Dodmeat perk and his ability to mark locations.
3)And also, the bobbleheads giving non vanila bonuses which is better, as they more unique.
Can we get a list of those new perks/bonuses/abilities?
I tryed to find this on forum but the infos i found is like 4-5 yo ago.
Thanks
The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com
TTW perks and companion perks
-
cib61
- Posts: 22
- Joined: Sat Feb 02, 2019 12:10 pm
Re: TTW perks and companion perks
OK, and what about new challengess reward perks?
- Risewild
- Posts: 3219
- Joined: Mon Oct 01, 2012 9:14 am
Re: TTW perks and companion perks
Not that I know about it. I started making it but I injured my shoulder recently and typing all of that using only one hand would be a nightmare, so it's on hold until I recover.
You can see all the challenges (including the ones added by TTW), and how to get them, on your Pipboy anyway. So just try to get them and see what they do in the meanwhile.
Signature:
- Have a problem? Try checking our FAQ. It might have the solution for it.
- Want to mod your game, but not sure which mods to use? Check the recommended and incompatible mods threads and the Wasteland Survival Guide.

- Join our Discord Server.

-
catofriddles
- Posts: 25
- Joined: Wed Feb 06, 2019 11:57 pm
Re: TTW perks and companion perks
The faq does describe the perks given to fallout 3 companions, but I can't find much more than that. I know that most of the perks are directly copied from Fallout 3 and New Vegas, (with a preference for New Vegas) however, there are a few like Gun Nut and Thief that were changed from the original.
I would also like to know if there is a recent list of the TTW (3.2) Perks and their effects?