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(Solved) Mo2 and customfallout.ini

General help and troubleshooting.
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KillerPriest
Posts: 6
Joined: Sun Dec 09, 2018 12:03 am

(Solved) Mo2 and customfallout.ini

Post by KillerPriest » Sun Dec 09, 2018 12:09 am

I installed TTW after watching GamerPoets video and they changed the customfallout.ini and I don't have that in my .ini editor. I only have two options and I don't see any options to set a custom one. Can anyone help me?
Last edited by KillerPriest on Sun Dec 09, 2018 11:45 pm, edited 2 times in total.

Esta
Posts: 7
Joined: Fri Dec 07, 2018 11:35 pm

Re: Mo2 and customfallout.ini

Post by Esta » Sun Dec 09, 2018 12:28 am

I had much the same issue with 1.3.11, actually. Version 2.1.5, the version up on Nexusmods for SSE, or on their Github page, should let you be able to do edit Falloutcustom.ini from inside the program.

KillerPriest
Posts: 6
Joined: Sun Dec 09, 2018 12:03 am

Re: Mo2 and customfallout.ini

Post by KillerPriest » Sun Dec 09, 2018 1:01 am

Yeah I still don't see a customfallout.ini They got the base fallout.ini and falloutprefs.ini and thats it.

Esta
Posts: 7
Joined: Fri Dec 07, 2018 11:35 pm

Re: Mo2 and customfallout.ini

Post by Esta » Sun Dec 09, 2018 2:16 am

There's still a way to edit the file manually then. In 2.1.5, there should be an icon of a folder with a green arrow coming out of it. The tooltip should say "Show Open Folders menu...". Click that, and then click "Open Profile Folder". In that folder, copy the file "FalloutCustom.ini" that the TTW installer should have created in "My Games/FalloutNV" into that folder, or create a file with the name "FalloutCustom.ini" in the profile folder and then copy the contents of the "FalloutCustom.ini" file into the newly created file.

Hopefully, that should let the Mod Manager recognize the file exists and let you edit it without having to do the extra steps with going into the profile folder.

KillerPriest
Posts: 6
Joined: Sun Dec 09, 2018 12:03 am

Re: Mo2 and customfallout.ini

Post by KillerPriest » Sun Dec 09, 2018 3:25 am

Ok I opened it and found one had not been created so I just copied it there and now my game works. Thank you very much for your time.

Esta
Posts: 7
Joined: Fri Dec 07, 2018 11:35 pm

Re: Mo2 and customfallout.ini

Post by Esta » Sun Dec 09, 2018 4:05 am

Not a problem at all; glad to hear that it worked, and I hope you enjoy the game now that it's working right!

rkk223
Posts: 3
Joined: Thu Apr 11, 2019 9:55 pm

Re: (Solved) Mo2 and customfallout.ini

Post by rkk223 » Fri Apr 12, 2019 2:23 pm

I doubt anyone will read this but i to do not have a custom falloutini and saying a folder with a green arrow coming out is useless i have dug through all my files time and time again and nothing. Dose the file have a name or a location

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