In and of itself, this mod doesn't change anything in-game. It's a framework that will allow for quick and easy follower creation. All the modder would have to do, is add a particular faction and a specific voicetype, and the framework will take care of the rest of the work.
At the moment, it only supports robots, but as I expand functionality and create other follower mods, it's scope will increase.
https://drive.google.com/open?id=1rdCHz ... YQsonxnlgq
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FiftyTifty's Companion Framework
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: FiftyTifty's Companion Framework
Update: fixed a bug where robots except the protectron had no dialogue tree.
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: FiftyTifty's Companion Framework
Update: Fixed a couple wonky dialogue lines, where the prompt and response dialogue were switched.
- MaiYass
- Posts: 6
- Joined: Tue Nov 20, 2018 5:04 am
Re: FiftyTifty's Companion Framework
Is this compatible with JIP Companion Command and Control?
https://www.nexusmods.com/newvegas/mods/50468
https://www.nexusmods.com/newvegas/mods/50468
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: FiftyTifty's Companion Framework
Yes, it's compatible with everything; it doesn't change any vanilla records, and only functions with mods that make use of it, and there's only one that does at the moment (Robotician). There are no conflicts.
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: FiftyTifty's Companion Framework
Updated, overhauled the packages to use a marker to patrol an area, rather than their current position. No longer will your robot companions slowly drift away from the spot they were ordered to move around.
- pintocat
- Posts: 576
- Joined: Sun Apr 07, 2013 12:50 am
Re: FiftyTifty's Companion Framework
This one needs to be cleaned for ITM
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: FiftyTifty's Companion Framework
Updated:
Fixed a bug with the dialogue that showed a generic goodbye dialogue at the end of it
Fixed a bunch of packages
Added support for Mothership Zeta drone robots
Fixed a bug with the dialogue that showed a generic goodbye dialogue at the end of it
Fixed a bunch of packages
Added support for Mothership Zeta drone robots