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Fixing glitched LOD?

General help and troubleshooting.
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MacDemo
Posts: 24
Joined: Sun Jul 21, 2013 12:20 am
Location: South West

Fixing glitched LOD?

Post by MacDemo » Mon Nov 19, 2018 7:58 pm

Hey everybody, I've been converting some FO3 mods that I particularly enjoy (and am currently still waiting for permission to post said conversions) but I've hit a snag. For example, I tried my hand at converting Taller DC - True Skyscrapers for 3.2. I pretty much did everything by the book, and it works fine, but the LOD is a bit glitched. I personally can get over it, but if I were to post it on here for everyone, I'd want it to be as bug free as possible. The issues in particular are half transparent buildings (Floating windows and whatnot) and flickering textures. I'm a pretty novice modder but I'm confident I can fix these issues if someone more experienced could point me in the right direction.

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RoyBatty
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Re: Fixing glitched LOD?

Post by RoyBatty » Tue Nov 20, 2018 12:36 am

The LOD nifs are too complex and you are hitting the vertex limit, they need to be simplified.
Image

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