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General guidelines for which mods don’t need patching?
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epracer71
- Posts: 16
- Joined: Sun Aug 18, 2013 7:51 pm
General guidelines for which mods don’t need patching?
Well, it’s been 4 years or so since I last played TTW or NV, and I cannot remember what mods worked. Outside of those listed on the 3.2 mod releases board, is there a general guideline for what mods should work without patching or conversion? I would think things like UI or clothing replacers would work fine? How about hair and body replacers? Or quest mods? Will mods converted for TTW 2.9 work for 3.2?
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: General guidelines for which mods don’t need patching?
Textures, and model replacers should be fine.
Anything using a plugin need to be checked, NV or F3.
2.9 mods will not work.
Anything using a plugin need to be checked, NV or F3.
2.9 mods will not work.

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epracer71
- Posts: 16
- Joined: Sun Aug 18, 2013 7:51 pm