MO2 not checking Fallout - Meshes2.bsa in Archive tab
haven't really noticed it ingame. seemed to be a little lag between saving Butch's mom and Butch giving the jacket... haven't even made it to megaton yet.
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MO2 not checking Fallout - Meshes2.bsa in Archive tab
- templeofninpo
- Posts: 91
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MO2 not checking Fallout - Meshes2.bsa in Archive tab
My New Vegas Garbage Guru mod- https://www.nexusmods.com/newvegas/mods/58996
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
- RoyBatty
- Gary
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- Location: Vault 108
Re: MO2 not checking Fallout - Meshes2.bsa in Archive tab
MO2 does not manage archives any longer, ignore it.

- catcameback
- Posts: 101
- Joined: Mon Dec 19, 2016 11:23 pm
Re: MO2 not checking Fallout - Meshes2.bsa in Archive tab
It works, but if you want to see that archive be checkmarked for your peace of mind, you just have to add
[Archive]
SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
to your fallout.ini in MO2's ini editor. That'll have it enabled when you have MO2 on. Having it on in the falloutcustom.ini is really all you need, though.
[Archive]
SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
to your fallout.ini in MO2's ini editor. That'll have it enabled when you have MO2 on. Having it on in the falloutcustom.ini is really all you need, though.
- templeofninpo
- Posts: 91
- Joined: Sat Nov 03, 2018 7:40 am
- Location: Victoria, BC, Canada
- Contact:
Re: MO2 not checking Fallout - Meshes2.bsa in Archive tab
Thank you, both. For tidiness' sake I'll probably adjust it to be ticked... even though it is mechanically unnecessary.
My New Vegas Garbage Guru mod- https://www.nexusmods.com/newvegas/mods/58996
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: MO2 not checking Fallout - Meshes2.bsa in Archive tab
You can manually edit archives.txt in the instances\profiles\nameoffolderyouputttwin folder to fix this issue. Add any archives which are missing.

-
rjoscher
- Posts: 3
- Joined: Tue Nov 20, 2018 1:30 am
Re: MO2 not checking Fallout - Meshes2.bsa in Archive tab
I just finished getting MO2 and TTW 2.9.2x working and surprise, saw 3.2.
Like the issue on this thread, I had the same problem(TTW 3.2) with MO2 and the Fallout - Meshes2.bsa being unchecked.
Everything I tried would not work to get the BSA and assets loaded.
For me(As of yet) I had major missing assets(Exclamation points) everywhere in game. I'll research this tomorrow.
I had to unpack the BSA to the TTW folder in MO to fix the missing meshes, temporarily, unless I can't fix it.
Still. a major effort and a great job!
Thanks
Like the issue on this thread, I had the same problem(TTW 3.2) with MO2 and the Fallout - Meshes2.bsa being unchecked.
Everything I tried would not work to get the BSA and assets loaded.
For me(As of yet) I had major missing assets(Exclamation points) everywhere in game. I'll research this tomorrow.
I had to unpack the BSA to the TTW folder in MO to fix the missing meshes, temporarily, unless I can't fix it.
Still. a major effort and a great job!
Thanks
- templeofninpo
- Posts: 91
- Joined: Sat Nov 03, 2018 7:40 am
- Location: Victoria, BC, Canada
- Contact:
Re: MO2 not checking Fallout - Meshes2.bsa in Archive tab
the answer is above in this thread.
My New Vegas Garbage Guru mod- https://www.nexusmods.com/newvegas/mods/58996
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
-
rjoscher
- Posts: 3
- Joined: Tue Nov 20, 2018 1:30 am
Re: MO2 not checking Fallout - Meshes2.bsa in Archive tab
Thanks, I had done the above in the thread, all but one.
Fallout_default.ini in the game directory, usually I never touch it, but adding the bsa to it did the trick.
Fallout_default.ini in the game directory, usually I never touch it, but adding the bsa to it did the trick.