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MTC Wasteland Travellers

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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

MTC Wasteland Travellers

Post by RoyBatty » Thu Nov 08, 2018 12:22 pm

Mao The Crushers Wasteland Travellers REDACTED

This mod aims to create a more credible wasteland, adding NPCs which travel between cities, engage battles, living an dying in the wasteland. The wasteland and cities become more alive, removing the feel that the wastes are there only for the player.

TTW Conversion by Roy Batty REDACTED

Just a note, this mod is fairly heavy and I will look at the scripting later and possibly convert it to use an MCM menu instead of the in game one.
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Sensenmann
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Joined: Sun Nov 11, 2018 8:23 am

Re: MTC Wasteland Travellers

Post by Sensenmann » Sun Nov 11, 2018 2:25 pm

First of all, thank you for doing all of these, much appreciated!

Now, all the mods you posted seem to be working, at least those I could test, with the exception of this one. When it's installed I get red exclamation marks in certain spots, which upon closer inspection appear to be MTCSpawnpoints. I've used BSA Extractor to check and there are no meshes in your file. Is the original mod required as well, because that does have meshes, or did something go wrong during the conversion process?

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RoyBatty
Gary
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Location: Vault 108

Re: MTC Wasteland Travellers

Post by RoyBatty » Sun Nov 11, 2018 6:40 pm

I didn't check them I was in a hurry, there shouldn't be meshes for the spawn points anyways... I will check.
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Burnspot
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Joined: Sun Oct 21, 2018 1:58 pm

Re: MTC Wasteland Travellers

Post by Burnspot » Sun Nov 11, 2018 7:49 pm

Had one invisible torso traveler in Megaton; other travelers seem to be ok. Probably a one-off thing perhaps.

aaronhowser1
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Joined: Thu Jan 09, 2014 10:43 pm

Re: MTC Wasteland Travellers

Post by aaronhowser1 » Mon Nov 12, 2018 12:50 am

Seconding the broken mesh outside Megaton. The console calls it "MTC SpawnPoint".
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RoyBatty
Gary
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Location: Vault 108

Re: MTC Wasteland Travellers

Post by RoyBatty » Mon Nov 12, 2018 5:40 am

Missing meshes and textures are fixed.

Sorry bout that folks!
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Sanguinem Luna
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Re: MTC Wasteland Travellers

Post by Sanguinem Luna » Mon Nov 12, 2018 5:54 am

I was just about to pop in here and confirm the missing body issue, then I see it's already fixed. :D Thanks Roy!

Sensenmann
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Joined: Sun Nov 11, 2018 8:23 am

Re: MTC Wasteland Travellers

Post by Sensenmann » Tue Nov 13, 2018 8:57 am

Thanks for the fix! :)

JerryHou
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Joined: Sun Sep 16, 2018 1:33 am

Re: MTC Wasteland Travellers

Post by JerryHou » Sat Nov 17, 2018 2:41 pm

Great mod! Thanks for the fix as well!

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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: MTC Wasteland Travellers

Post by RoyBatty » Mon Dec 10, 2018 10:11 pm

I've pulled this until I have time/inclination to fix the scripting and other issues it has.

Sorry folks.
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