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FOMM crashing while installing TTW

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BelGarion
Posts: 139
Joined: Fri Mar 15, 2013 8:10 pm

FOMM crashing while installing TTW

Post by BelGarion » Fri Nov 02, 2018 9:24 am

Alright. So I am trying to reinstall TTW with FOMM (0.14.14) like I've done hundreds of times before and this time it crashed during install. I go into the Package Manager and choose the TTW Main Files package, click Activate and after a little while a pop up box appears with a series of questions. They are :

[spoiler]
The mod wants to modify key "SCharGenQuest" in section "General" of E:\Program Files\Steam\SteamApps\Common\Fallout NV\Data\...\fallout_default.ini // Allow the change? // Current value '00102037', new value '001ffff8'

The mod wants to modify key "SCharGenQuest" in section "General" of C:\Users\Lee Lloyd\Documents\My Games\FalloutNV\fallout_default.ini // Allow the change? // Current value '00102037', new value '001ffff8'

The mod wants to modify key 'sIntroMovie' in section'General' of E:\Program Files\Steam\SteamApps\Common\Fallout NV\Data\...\fallout_default.ini // Allow the change? // Current value 'Fallout INTRO Vsk.bik', new value "

The mod wants to modify key 'sIntroMovie' in section'General' of C:\Users\Lee Lloyd\Documents\My Games\FalloutNV\fallout_default.ini // Allow the change? // Current value 'Fallout INTRO Vsk.bik', new value "

The mod wants to modify key 'bLoadFaceGenHeadEGTFiles' in section 'General' of E:\Program Files\Steam\SteamApps\Common\Fallout NV\Data\...\fallout_default.ini // Allow the change? //Current value 'o', new value"1"

The mod wants to modify key 'bLoadFaceGenHeadEGTFiles' in section 'General' of C:\Users\Lee Lloyd\Documents\My Games\FalloutNV\fallout_default.ini // Allow the change? //Current value 'o', new value"1"

Error // An exception occured. The mod may not have been activated completely. Check E:\Games\FalloutNV\Install Info\ScriptException.txt for full details.

----

ScriptExeption.txt :

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Script.GetPluginIndex(String pluginName)
at Script.OnActivate()
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Fomm.PackageManager.ScriptCompiler.Execute(String script, ModInstaller p_midInstaller)

System.NullReferenceException: Object reference not set to an instance of an object.
at Script.GetPluginIndex(String pluginName)
at Script.OnActivate()

----

Failure // The mod was not installed.

[\spoiler]

So... I am at a loss, what did I break? O.o

User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: FOMM crashing while installing TTW

Post by RoyBatty » Fri Nov 02, 2018 11:29 am

Didn't run as admin most likely, or the default ini is read only.
Image

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