Is this TTW specific? Has me puzzled.
I just downloaded this mikoto pack -> http://www.nexusmods.com/newvegas/mods/35878/?
to have some hair and eye variety.
It all works nice and neat, until I unpack the contents of its BSA to my data folder.
*NOTE - The Data folder didn't contain any meshes or textures folders previously.
After I unpack it (and remove the BSA from data folder), the hair starts looking weird/wrong.
I even tried to delete everything and just keep a sample of a hair model to custom add via geck (hair, new, chose mesh and texture, throw it into the race) but it still looks weird...

What am I doing wrong here??
Is there any special way to add custom hair meshes and textures? This way seemed to work in FO3, AFAIK ^^
