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Hitman 1st Person Animations - Double Barrel bug

General help and troubleshooting.
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Brosephus
Posts: 8
Joined: Fri Feb 26, 2016 5:09 pm

Hitman 1st Person Animations - Double Barrel bug

Post by Brosephus » Wed Oct 12, 2016 12:28 am

So I've been playing ttw with Hitman's 1st person animations and I've run into a bug on the Double-Barrel Shotgun where the barrel doesn't hinge when reloading. I've taken the mesh into nifskope and changed the reload animation slot in FNVedit, but toying with those thing hasn't fixed it.


One problem is that I can't find a weapon that uses hitman's ReloadG animation. The TOZ-66 mod that it was designed for itself uses a different animation slot, ReloadI.


Any advice is apprieciated.


-Brosephus



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

This is up to Hitman, he's

Post by RoyBatty » Wed Oct 12, 2016 12:54 am

This is up to Hitman, he's chosen to replace the double barrel animation with something else. You can restore that particular animation from the vanilla files by overwriting his with it.


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Brosephus
Posts: 8
Joined: Fri Feb 26, 2016 5:09 pm

Looks like I'll have to wait

Post by Brosephus » Wed Oct 12, 2016 4:50 pm

Looks like I'll have to wait for the next update like everyone else. Thanks.

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