Long story short I have a bunch of weapon mods. The DC super mutants spawn with these new weapons and despite using the same animations and requiring the same behavior as the weapon they are replacing, the super mutants are like "what is this!?" Darkwood Hunting Rifle as an example. This leaves a lot of high level super mutants running about looking for fallen weapons or worse- hitting me with their grossly underpowered fists.
Oh well. Assault rifles are reasonably threatening in TTW. I want the brutes, masters and overlords of DC to spawn with one so they can all at least put up a fight.
But I'm not sure of how to do this in the GECK.
Help.
