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6 Errors in FNVEdit

General help and troubleshooting.
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CaptainSalvatore
Posts: 12
Joined: Fri May 29, 2015 12:08 am

6 Errors in FNVEdit

Post by CaptainSalvatore » Sun Jun 07, 2015 7:49 am

(I figure this might be in the wrong forum, fix it if it is please)


I was doing so general error cleaning of my own mod, and did an error check on TaleOfTwoWastelands.esm


here is the list


[00:00] Checking for Errors in [0C] TaleOfTwoWastelands.esm

[00:00] TTWEnchReducedCritDam "Reduced Critical Damage" [ENCH:0C018018]

[00:00]     ENCH \ ENIT - Effect Data \ Type -> <Unknown: 0>

[00:05] DLC01Quest03 "Free Labor" [QUST:0800108D]

[00:05]     QUST \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: VTYP

[00:05] DLC04MQ01 "The Local Flavor" [QUST:0A005846]

[00:05]     QUST \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: VTYP

[00:06] TTWPrimerSub "Primers" [RCCT:0C018071]

[00:06]     RCCT \ DATA - Flags -> <Unknown: 2>, <Unknown: 3>, <Unknown: 6>

[00:06] TTWCasesSub "Casings" [RCCT:0C01806F]

[00:06]     RCCT \ DATA - Flags -> <Unknown: 2>, <Unknown: 3>, <Unknown: 6>

[00:06] TTWPowderSub "Powder" [RCCT:0C018070]

[00:06]     RCCT \ DATA - Flags -> <Unknown: 2>, <Unknown: 3>, <Unknown: 6>

[00:13] All Done!


 


 


Risewild Note: I suggested this to be posted here, but I am not sure where it would fit, so if it is in the wrong place someone on the team tell me and I will change it once I am more awake.


"Sanity? Sorry, but I don't remember having such a useless thing in the first place."

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Unknown flags, are just

Post by RoyBatty » Sun Jun 07, 2015 8:24 am

Unknown flags, are just things that Edit doesn't recognize.


The null refs are also nothing to worry about.


 


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