Why are HUD mods always such a hassle to implement into the game?
I am usually already happy if half of my installed mod properly work.
Anyway, my HUD mods are:
Darnified UI TTW Alpha 9, OneHUD, Project Nevada HUD elements, UIO
I should also note out that I use ModOrganizer v1.3.11, I find the way it manages mods the best. Not so sure if it does work with those named HUD mods though. I recall that FOMM worked better in this regard but maybe its just because I am new to Mod Organizer.
They all barely seem to work. Darnifieds core functions seem to work but adding any special meters or trying to remove brackets in the Mod Configuration Menu does NOTHING. My grenade icon is also missing and OneHUD cant seem to find all HUD elements.
Yeah, A MESS.
Anyone has any advises for me? I really run out of ideas. Already tried to activate them in various combinations but doesn't change anything. Is Mod Organizer the issue or do I miss something? I also activated UIO as last HUD mod. But it seems to be listed in the overwrite section of MO anyway. What is the general install and load order of those mods?
