The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

Main menu options don't show up.

General help and troubleshooting.
Post Reply
Guardian of Harmony
Posts: 15
Joined: Mon Mar 09, 2015 1:06 pm

Main menu options don't show up.

Post by Guardian of Harmony » Tue Mar 10, 2015 2:33 am


So when I try to run the game the main menu's options don't appear at all. I've followed the load order guide best I could and this still happened.



[collapsed title=Load Order] FalloutNV.esm


DeadMoney.esm


HonestHearts.esm


OldWorldBlues.esm


LonesomeRoad.esm


GunRunnersArsenal.esm


CaravanPack.esm


ClassicPack.esm


MercenaryPack.esm


TribalPack.esm


Fallout3.esm


Anchorage.esm


ThePitt.esm


BrokenSteel.esm


PointLookout.esm


Zeta.esm


TaleOfTwoWastelands.esm


SomeguySeries.esm


Mart's Mutant Mod.esm


Weapons.of.the.New.Millenia.esm


Project Nevada - Core.esm


Project Nevada - Equipment.esm


Project Nevada - Rebalance.esp


Project Nevada - Cyberware.esp


Project Nevada - Extra Options.esm


NevadaSkies.esm


NVWillow.esp


Tales from the Burning Sands.esm


Mart's Mutant Mod Merged Patch Helper.esp


TTW_XPReduction.esp


TTW_SuperMutantRebalance.esp


TiesThatBind.esp


EVE FNV - ALL DLC.esp


NevadaSkies - TTW Edition.esp


Project Nevada - Honest Hearts.esp


Project Nevada - Old World Blues (No Cyberware).esp


Project Nevada - Dead Money.esp


Project Nevada - Lonesome Road.esp


Project Nevada - Gun Runners' Arsenal.esp


Project Nevada - Cyberware Additions.esp


Project Nevada - Rebalance Complete.esp


Project Nevada - All DLC.esp


Project Nevada - TTW.esp


DarNifiedUINV.esp


ADAM - MAIN.esp


ADAM - HH.esp


ADAM - LR.esp


ADAM - Outcast Ranger Armour.esp


ADAM - Project Nevada Patch.esp


Treasure Maps_Underground.esp


Treasure Maps_A Fist Full of Caps.esp


Treasure Maps_Secrets of the Wasteland.esp


Mart's Mutant Mod.esp


Mart's Mutant Mod - DLC Anchorage.esp


Mart's Mutant Mod - DLC The Pitt.esp


Mart's Mutant Mod - DLC Point Lookout.esp


Mart's Mutant Mod - DLC Broken Steel.esp


Mart's Mutant Mod - DLC Zeta.esp


Mart's Mutant Mod - Natural Selection.esp


Mart's Mutant Mod - Tougher Traders.esp


Mart's Mutant Mod - Zones Respawn.esp


Mart's Mutant Mod - Master Menu Module.esp


gnr_enhanced.esp


NotSoFast.esp


HeirApparent.esp


IntoTheDeepWoods.esp


PLFewerItems.esp


PLweightadjust.esp


The Mantis Imperative - Mantis.esp


The Mantis Imperative - Jello.esp


Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp


Weapons.of.the.New.Millenia.Store.esp


TTW My Home Is Your Home.esp


TTW_Companions_Essential.esp


TTW_NoKarmaDCFollowers.esp


NewVegasBounties.esp


NewVegasBountiesII.esp


TheInheritance.esp


 


Total active plugins: 78


Total plugins: 78


 


 [/collapsed] 



 


 



plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

Ditch the specific dlc pn

Post by plumjuice » Tue Mar 10, 2015 2:44 am

Ditch the specific dlc pn patches as you have the All DLC patch.


Are the FO3 mods you use converted by yourself or someone else?


Does EVE not have a PN patch?


Where is your MCM plugin?


Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help



Guardian of Harmony
Posts: 15
Joined: Mon Mar 09, 2015 1:06 pm

Most of the mods have

Post by Guardian of Harmony » Tue Mar 10, 2015 11:16 am

Most of the mods have converted forms that I merged into one file and then installed with fomm, GNR enchanced, Puce Mooses mods, Weapons of the new millenia, Ties That Bind, Nevada Skies, EVE, Alton IL, and Marts Mutants Mod.



That being said I didn't actually convert any of the New Vegas Mods becuase the faq said they could run just fine, Some guy series, New Vegas Bounties 1 and 2, the inheritance, ADAM, Willow, Tales from the burning sand. 


I went and disabled the Fallout 3 ESM files one by on and it doesn't seem to be any of them. Also I went ahead and got MCM and Eve Support and installed them, no change.



Guardian of Harmony
Posts: 15
Joined: Mon Mar 09, 2015 1:06 pm

Seems to have been a problem

Post by Guardian of Harmony » Tue Mar 10, 2015 11:55 am

Seems to have been a problem with Marts mutants mod and Puce Mooses mod, I'll check for errors.



Also, please move this to the official forum topic.



Post Reply