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Chaos Corpse Remover

General help and troubleshooting.
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Royhr
Posts: 386
Joined: Tue Mar 03, 2015 3:33 am

Chaos Corpse Remover

Post by Royhr » Fri Apr 03, 2015 11:57 am

http://www.nexusmods.com/newvegas/mods/52000/?


Ok this a pretty neat mod that comes in very handy if you are playing in a kill them all mode. Sometimes when you encounter a massive number of enemies be it human or not and you kill numerous enemies the bodies will sometimes pile up like cordwood. Now when you go to scavenge them to say obtain a finger or whatever valuables you may want it can be difficult to access all of the bodies to do the search. This mod will allow you, while in sneak mode, to search a body and then to select remove thus making the next body underneath accessible. Yes I know it's not very realistic and you can grab and drag a body out the way but hey it just makes it overall easier. But the one small issue I have with it is that it doesn't always remove a body. When you select remove nothing happens... You can't grab and try to move the body out of the way. The body seems to actually act like it's not there though it remains visible and when you cursor over you get the search and remove options but they are not functional. So I was just curious as to what might be the issue? Now it does this with all types of bodies including animals as well. Now I tried contacting the author (Chaos) but couldn't reach him so I'm not sure he's still around. I did convert this to TTW but I know that is not the issue because it does the same thing when I used it in FO3.


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Royhr
Posts: 386
Joined: Tue Mar 03, 2015 3:33 am

Well I got a reply from the

Post by Royhr » Wed Apr 08, 2015 11:39 am

Well I got a reply from the author (Chaos) of this little mod and he said the following.


Fell free to use it however you wish, I don't even care about credit just so long as someone doesn't come along and say I stole it from them. I think the reason it doesn't work for certain corpses is that there's a flag to make the corpse persistent, which makes disabling it a pain. However that may actually be from the morrowind CS, I can't really be sure.


So I was wondering if anybody could give this a quick look see. I'm not a modder so I have no clue as to if this can even be fixed or if the flag issue he suggested can be resolved. Maybe certain flags are set for a reason and cannot be changed? As I said I'm clueless when it comes to this sort of stuff.



mayoko
Posts: 105
Joined: Sat Mar 21, 2015 8:42 am

well I'm not either but I can

Post by mayoko » Wed Apr 08, 2015 5:14 pm

well I'm not either but I can say if you open console and click on a body and type disable that works too. Not as nice.



Royhr
Posts: 386
Joined: Tue Mar 03, 2015 3:33 am

Yup I know you can do the

Post by Royhr » Wed Apr 08, 2015 7:27 pm

Yup I know you can do the console to pretty much do the same thing. It's just not as easy or convenient. At most 2 clicks and you're done... But I'm not really counting on anybody looking into this since it's so low priority but just thought I'd ask...frown



mayoko
Posts: 105
Joined: Sat Mar 21, 2015 8:42 am

yeah I asked if someone might

Post by mayoko » Thu Apr 09, 2015 5:06 pm

yeah I asked if someone might enable RNV in DC and nobody replied, they're working on other things. Unfortunately scripting is beyond my understand or capabilities otherwise I'd do it my self. Anywhoo not complaining, greatful to have what I have.



Royhr
Posts: 386
Joined: Tue Mar 03, 2015 3:33 am

Well working with a friend I

Post by Royhr » Thu Apr 09, 2015 7:27 pm

Well working with a friend I might have it fixed. Just need to test it when I get a chance..... But have been fighting getting a pc issue resolved.... Took me all morning till just now to finally work out all of the issues. Windows sucks...



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