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Terrible performance anywhere near Minefield. Mod problem or just TTW?

General help and troubleshooting.
Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

Terrible performance anywhere near Minefield. Mod problem or just TTW?

Post by Woopersnaper » Sun Jan 25, 2015 2:44 pm

[collapsed title=Load Order]FalloutNV.esm



DeadMoney.esm


HonestHearts.esm


OldWorldBlues.esm


LonesomeRoad.esm


GunRunnersArsenal.esm


ClassicPack.esm


MercenaryPack.esm


TribalPack.esm


CaravanPack.esm


Fallout3.esm


Anchorage.esm


ThePitt.esm


BrokenSteel.esm


PointLookout.esm


Zeta.esm


TaleOfTwoWastelands.esm


TTWFixes.esm


JIP Selective-Fire.esm


TTWInteriors_Core.esm


Advanced Recon Tech.esm


CFWTTW.esm


TTW Redesigned.esm


Project Nevada - Core.esm


Project Nevada - Equipment.esm


Project Nevada - Cyberware.esp


AWorldOfPainFO3.esm


UCO-UrbanCombatOverhaul.esm


Mart's Mutant Mod.esm


streetlights.esm


Point Lookout Reborn by Jcro25.esm


oHUD.esm


NevadaSkies.esm


PANZER.esm


AWorldOfPain(Preview).esm


TTWInteriorsProject_Combo.esm


EnhancedDoF.esp


TTW Flora Overhaul.esp


CanHasRecoil.esp


UnscopedWeaponZoom_ArmorWeight.esp


Project Nevada - TTW.esp


TTW_Fallout3_BattleMusic.esp


dD - Enhanced Blood Main NV.esp


PMT.esp


IMPACT.esp


Advanced Recon Tech.esp


Weapons Renamed.esp


Advanced Recon Gear.esp


DarNifiedUINV.esp


FP gun follows crosshairs.esp


RealisticReloading.esp


FPSWeaponWheel.esp


The Weapon Mod Menu.esp


Craft Overhaul 2.esp


EVE FNV - ALL DLC.esp


JIP Realistic Weapon Overheating.esp


Karma Perks.esp


The Mod Configuration Menu.esp


FOVSlider.esp


More Realistic Aiming.esp


WeaponModsExpanded.esp


WMX-HonestHearts.esp


WMX-OldWorldBlues.esp


WMX-LonesomeRoad.esp


WMX-GunRunnersArsenal.esp


WMX-DeadMoney.esp


WMX-POPMerged.esp


Fps Hold Breath.esp


Project Nevada - Honest Hearts.esp


Project Nevada - Old World Blues.esp


Project Nevada - Dead Money.esp


Project Nevada - Lonesome Road.esp


Project Nevada - Gun Runners' Arsenal.esp


Project Nevada - EVE All DLC.esp


DYNAVISION 3.esp


PipBoyLight.esp


UCOHotfix1.esp


UCO-FOBs.esp


TTW - Realistic Interior Lighting.esp


TTW - Realistic Interior Lighting - BS.esp


TTW - Realistic Interior Lighting - OA.esp


TTW - Realistic Interior Lighting - PL.esp


Mart's Mutant Mod.esp


Mart's Mutant Mod - Natural Selection.esp


Better Breaching.esp


Project Nevada - WMX.esp


MMM NV geckos.esp


TTW_Difficult_Journey.esp


WMX-ArenovalisTextures.esp


WMX-EVE-AllDLC.esp


rilttwinteriorpatch.esp


ttw_-_distributed_weaponry.esp


ttw_plot_convergence.esp


ttw_unity_lone_courier.esp


TTW_OutcastTrading.esp


TTW_MoreCookingItems.esp


TTW_XPReduction.esp


TTW_NoKarmaDCFollowers.esp


TTW_StashPackOptions.esp


gunsmithingttwpanzer_1.esp


TTW_Bobbleheads.esp


TTW MMM + EVE + TTW Redesigned.esp


TTW_CompanionRevamp.esp


AWOP FO3 - WMX - EVE.esp


CFWTTW - EVE.esp


CFWTTW - IMPACT.esp


CASM with MCM.esp


PANZER_HUD_Patch.esp


TTW Advanced Recon.esp


AWOP-WMX-EVE AllDLC.esp


AWOP-IMPACT-WMX.esp


Alternative Repairing.esp


Alternative Repairing - Ultimate Edition.esp


Alternative Repairing - Tale of Two Wastelands.esp


Alternative Repairing - TTWInteriors.esp


noloadscreentext.esp


BluesRadioNV.esp


Dynamic and Rebalanced Karma v1.0.esp


LoneWanderersProtectionKitTTW.esp


NevadaSkies - TTW Edition.esp


ttw_bullet_sponge_fix.esp


Merged Patch.esp


 


Total active plugins: 122


Total plugins: 122


 

 [/collapsed] 


Could this be a mod conflict? I have NVAC, NVSR, Optimized inis. All that jazz. But stuttering occasionally occurs still. That I can deal with. But if I go anywhere near Minefield in the Capital Wasteland, my game halts to about 2 fps. I dont understand what is causing this.. My rig is definitely good enough.


Geforce GTX 660 Ti


AMD FX 8150 8 Cores


8 gigs of ram


Windows 7


Thanks in advance for any help.



TsurudaHimeko
Posts: 176
Joined: Wed Dec 17, 2014 11:17 am

Perhaps you'll have to

Post by TsurudaHimeko » Sun Jan 25, 2015 2:48 pm

Perhaps you'll have to shorten your Load order by using TTW-WMX?


https://taleoftwowastelands.com/content/ttw-wmx


With this you can use only one esp to run WMX in TTW


And if you use Pain Train's converted MMM, you will also have to delete MMM.esp (no esm!)


(Read the comments so you can remove other redundant plugins)


AMD FX6100 OC to 3.42 / Sandisk SSD240G /GTX960 2G /16GB system ram DDR3 /



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I'm gonna have to say mod

Post by TJ » Sun Jan 25, 2015 2:52 pm

I'm gonna have to say mod problem. Minefield works fine for me.


My project Dash is on Kickstarter!



Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

Thanks for the help, will try

Post by Woopersnaper » Sun Jan 25, 2015 4:07 pm

Thanks for the help, will try now. Need the dlc pack esps there cause a compatibility patch requires them. Unless I tesnip it all to point to the one master?



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Is it the eve patch? I can

Post by RoyBatty » Sun Jan 25, 2015 4:12 pm

Is it the eve patch? I can get Athelbras to make one which supports the alldlc plugin.


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Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

Fixed it. Was using the wrong

Post by Woopersnaper » Sun Jan 25, 2015 4:13 pm

Fixed it. Was using the wrong EVE - WMX patch. Just need to test whether that will fix the frame drop.



Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

Could it be corpse flies from

Post by Woopersnaper » Sun Jan 25, 2015 4:20 pm

Could it be corpse flies from MMM?



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Are you using the patch I

Post by RoyBatty » Sun Jan 25, 2015 4:21 pm

Are you using the patch I made to fix them? If so they shouldn't be a problem.


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Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

I didn't even know there was

Post by Woopersnaper » Sun Jan 25, 2015 4:24 pm

I didn't even know there was one /: Where is it? The Compatibility patch thread or the MMM thread? Thanks!



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

MMM thread, also geckos fix

Post by RoyBatty » Sun Jan 25, 2015 4:25 pm

MMM thread, also geckos fix and supermutant fix.


I recently discovered an issue with deathclaws too (similar to SM skin swapping), but I haven't got around to fixing that yet.


 


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