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Terrible performance anywhere near Minefield. Mod problem or just TTW?

General help and troubleshooting.
TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

MMM Thread.

Post by TJ » Sun Jan 25, 2015 4:26 pm

MMM Thread.


My project Dash is on Kickstarter!



Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

Thanks. Sorry to be a bother.

Post by Woopersnaper » Sun Jan 25, 2015 4:29 pm

Thanks. Sorry to be a bother. Just this is such an amazing community and you guys are so helpful.



Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

Okay. So I've updated my load

Post by Woopersnaper » Sun Jan 25, 2015 4:59 pm

Okay. So I've updated my load order with the right patches and installed the glowing fly fix. But I still get a massive frame drop near minefield. /:


[collapsed title=Load Order] FalloutNV.esm



DeadMoney.esm


HonestHearts.esm


OldWorldBlues.esm


LonesomeRoad.esm


GunRunnersArsenal.esm


ClassicPack.esm


MercenaryPack.esm


TribalPack.esm


CaravanPack.esm


Fallout3.esm


Anchorage.esm


ThePitt.esm


BrokenSteel.esm


PointLookout.esm


Zeta.esm


TaleOfTwoWastelands.esm


TTWFixes.esm


JIP Selective-Fire.esm


TTWInteriors_Core.esm


Advanced Recon Tech.esm


CFWTTW.esm


TTW Redesigned.esm


Project Nevada - Core.esm


Project Nevada - Equipment.esm


Project Nevada - Cyberware.esp


Mart's Mutant Mod.esm


AWorldOfPainFO3.esm


UCO-UrbanCombatOverhaul.esm


streetlights.esm


Point Lookout Reborn by Jcro25.esm


oHUD.esm


NevadaSkies.esm


PANZER.esm


AWorldOfPain(Preview).esm


TTWInteriorsProject_Combo.esm


TTW Flora Overhaul.esp


CanHasRecoil.esp


UnscopedWeaponZoom_ArmorWeight.esp


Project Nevada - TTW.esp


TTW_Fallout3_BattleMusic.esp


dD - Enhanced Blood Main NV.esp


PMT.esp


IMPACT.esp


Advanced Recon Tech.esp


Advanced Recon Gear.esp


DarNifiedUINV.esp


FP gun follows crosshairs.esp


RealisticReloading.esp


FPSWeaponWheel.esp


The Weapon Mod Menu.esp


Craft Overhaul 2.esp


EVE FNV - ALL DLC.esp


JIP Realistic Weapon Overheating.esp


Karma Perks.esp


The Mod Configuration Menu.esp


FOVSlider.esp


More Realistic Aiming.esp


WeaponModsExpanded.esp


WMX-EVE.esp


Fps Hold Breath.esp


Project Nevada - Honest Hearts.esp


Project Nevada - Old World Blues.esp


Project Nevada - Dead Money.esp


Project Nevada - Lonesome Road.esp


Project Nevada - Gun Runners' Arsenal.esp


Project Nevada - EVE All DLC.esp


DYNAVISION 3.esp


PipBoyLight.esp


UCOHotfix1.esp


UCO-FOBs.esp


TTW - Realistic Interior Lighting.esp


TTW - Realistic Interior Lighting - BS.esp


TTW - Realistic Interior Lighting - OA.esp


TTW - Realistic Interior Lighting - PL.esp


Better Breaching.esp


Project Nevada - WMX.esp


Mart's Mutant Mod - Natural Selection.esp


Mart's Mutant Mod - Tougher Traders.esp


Mart's Mutant Mod - New Vegas Geckos.esp


TTW_Difficult_Journey.esp


WMX-ArenovalisTextures.esp


rilttwinteriorpatch.esp


ttw_-_distributed_weaponry.esp


ttw_plot_convergence.esp


ttw_unity_lone_courier.esp


TTW_OutcastTrading.esp


TTW_MoreCookingItems.esp


TTW_XPReduction.esp


TTW_NoKarmaDCFollowers.esp


TTW_StashPackOptions.esp


gunsmithingttwpanzer_1.esp


TTW_Reputation.esp


EVE - TTW Reputations.esp


TTW_Bobbleheads.esp


TTW MMM + EVE + TTW Redesigned.esp


TTW_CompanionRevamp.esp


CFWTTW - EVE.esp


CFWTTW - IMPACT.esp


CASM with MCM.esp


PANZER_HUD_Patch.esp


TTW Advanced Recon.esp


AWOP-IMPACT-WMX.esp


AWOP FO3 - AWOPNV - WMX - EVE.esp


AWOP FO3 - AWOP NV - EVE.esp


AWorldOfPain(Preview)TTW.esp


Alternative Repairing.esp


Alternative Repairing - Ultimate Edition.esp


Alternative Repairing - Tale of Two Wastelands.esp


Alternative Repairing - TTWInteriors.esp


noloadscreentext.esp


BluesRadioNV.esp


Dynamic and Rebalanced Karma v1.0.esp


NevadaSkies - TTW Edition.esp


ttw_bullet_sponge_fix.esp


Real Weapon Names.esp


Merged Patch.esp


 


Total active plugins: 117


Total plugins: 117


 

 [/collapsed] 



paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

I would recommend dropping

Post by paragonskeep » Sun Jan 25, 2015 5:35 pm

I would recommend dropping below 100 plugins. I will get random FPS drop with over 100. Mine are around Megaton, Rivet City, and Evergreen Mills. Never ran into any issues around Minefield. 


If you're not seeing any conflicts via FNVEdit then the only other option is to uninstall a mod at a time and try and see when/if the frame rate improves. 


If life is but a test, where's the damn answer key?!?!?

Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

will try, thanks.

Post by Woopersnaper » Sun Jan 25, 2015 5:49 pm

will try, thanks.



Woopersnaper
Posts: 18
Joined: Fri Jan 23, 2015 11:33 pm

So it seems dropping to 97

Post by Woopersnaper » Sun Jan 25, 2015 6:28 pm

So it seems dropping to 97 plugins has improved my performance a lot, but  I still get stutters. I'm going to run textures optimizer to see if it will help, and after that I will see if I can get into minefield. Thanks!!



paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

Any texture packs? My issue

Post by paragonskeep » Sun Dec 11, 2016 7:41 pm

Any texture packs? My issue was a bad nif on Arkansas's rifle. I would get slow fps to stall to CTD


If life is but a test, where's the damn answer key?!?!?

khumak
Posts: 139
Joined: Thu Aug 25, 2016 2:18 am

That area is actually one of

Post by khumak » Thu Dec 15, 2016 5:38 pm

That area is actually one of the 3 areas I've come across that are consistently crash prone even in the vanilla game for me, although in the case of Minefield my issue was more with the Scrapyard.  The other 2 areas for me are anywhere around Arefu and anywhere near the Tepid Sewers.  I actually don't have issues with any of those areas with TTW though.  In the case of the area near Tepid Sewers, I think what was happening before was Mirelurks were somehow getting stuck under ground and freaking out when they couldn't get to me.



User avatar
jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

Minefield would consistently

Post by jlf65 » Thu Dec 15, 2016 7:58 pm

Minefield would consistently crash sometime after killing Arkansas in the vanilla game. I got in the habit of doing a full save right before entering Minefield, saving immediately after killing him, then quiting and reloading. That kept it from crashing as much. I haven't seen a problem since installing TTW. Everytime through minefield, it works fine with no crashing or noticeable slow-downs.


Not that New Vegas didn't have issues in areas of its own. I got similar crashing issues in New Vegas at Nellis Air Field. I got into a habit similar to Minefield - save before entering, save at key places, and quit and restart from those saves frequently.


 



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