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Crashing Issues

General help and troubleshooting.
AbitConfused
Posts: 12
Joined: Thu Oct 09, 2014 1:06 am

Crashing Issues

Post by AbitConfused » Tue Oct 14, 2014 8:24 am

First things first- I tested the game before installing any mods, and it worked fine. Unfortunately, I then installed a bunch before checking again. When I tried to play, I got that awful crash that won't let you do anything and you have to sign out or restart the computer. Tried deactivating and retrying for a while, but nothing worked and it's 4 in the morning after 4 hours of trying. So here's my Load Order and please just let me know if you see anything that doesn't match up. At this point my brain is fried so I could be missing some really obvious stuff. Thanks guys.





[X] FalloutNV.esm


[X] DeadMoney.esm


[X] HonestHearts.esm


[X] OldWorldBlues.esm


[X] LonesomeRoad.esm


[X] GunRunnersArsenal.esm


[X] Fallout3.esm


[X] Anchorage.esm


[X] ThePitt.esm


[X] BrokenSteel.esm


[X] PointLookout.esm


[X] Zeta.esm


[X] TaleOfTwoWastelands.esm


[X] ClassicPack.esm


[X] MercenaryPack.esm


[X] TribalPack.esm


[X] CaravanPack.esm


[X] AWorldOfPain(Preview).esm


[X] Project Nevada - Core.esm


[X] Project Nevada - Equipment.esm


[X] Project Nevada - Extra Options.esm


[X] Project Nevada - Rebalance.esp


[X] Project Nevada - Cyberware.esp


[X] AWorldOfPainFO3.esm


[X] TTWFixes.esm


[X] TTW_NoKarmaDCFollowers.esp


[X] TTW_Bobbleheads.esp


[X] TTW_MoreCookingItems.esp


[X] TTW_XPReduction.esp


[X] FalloutNV_lang.esp


[X] The Weapon Mod Menu.esp


[X] Project Nevada - Cyberware Additions.esp


[X] Project Nevada - Rebalance Complete.esp


[X] Project Nevada - All DLC.esp


[X] PNxEO MCMScriptFixes.esp


[X] More Perks.esp


[X] JIP Companions Command & Control.esp


[X] WeaponModsExpanded.esp


[X] Project Nevada - WMX.esp


[X] WMX-DeadMoney.esp


[X] WMX-HonestHearts.esp


[X] WMX-OldWorldBlues.esp


[X] WMX-LonesomeRoad.esp


[X] WMX-GunRunnersArsenal.esp


[X] WMX-PreOrderPackClassic.esp


[X] WMX-PreOrderPackCaravan.esp



[X] WMX-PreOrderPackMercenary.esp


[X] WMX-PreOrderPackTribal.esp


[X] EVE FNV - ALL DLC.esp


[X] WMX-EVE-AllDLC.esp


[X] Project Nevada - EVE All DLC.esp


[X] Fellout.esp


[X] friendofnightforfellout.esp


[X] AWOP FO3 - AWOP NV - EVE.esp


[X] Project Nevada - Rebalance Uncapped Max Level.esp


[X] TTW_SuperMutantRebalance.esp


[X] TTW_StartupMenu.esp


[X] TTW_AnchorageCustomization.esp


[X] Vending Machines of The Wastes.esp


[X] Project Nevada - TTW.esp


[X] wmx-ttw-unified.esp


[X] ttwspeechchecks.esp


[X] TTW - Fellout.esp


[X] NoKnockedOverComments_TTW.esp


[X] NoTheftComments_TTW.esp


[X] TTW Perk Overhaul.esp


 




 



tacitus
Posts: 70
Joined: Sun Jun 22, 2014 1:35 pm

Is it crashing on startup? 

Post by tacitus » Tue Oct 14, 2014 12:01 pm

Is it crashing on startup?  Or when you load an old game or start a new game?



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Your Crap packs are out of

Post by TJ » Tue Oct 14, 2014 12:23 pm

Your Crap packs are out of place. The TTW optionals should be closer to the bottom. Since you're new to FNV on PC I'll throw you a bone: Uncheck all your plugins past TTW.esm and start the game to test. Then leave those checked and check the next 5 and test again. Continue doing this until the problem happens. Then uncheck one of those 5 at a time until the problem goes away and you have your problem plugin.


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AbitConfused
Posts: 12
Joined: Thu Oct 09, 2014 1:06 am

It's crashing on startup,

Post by AbitConfused » Tue Oct 14, 2014 3:47 pm

It's crashing on startup, doing the weird menu thing with no mouse or menu. I'll move the TTW stuff and try again rechecking from the bottom up. Uh, can you clarify what you mean by crap packs?



AbitConfused
Posts: 12
Joined: Thu Oct 09, 2014 1:06 am

Yeah, did some investigating.

Post by AbitConfused » Tue Oct 14, 2014 4:15 pm

Yeah, did some investigating. It is indisputably caused by AWOP FO3. One of the last things I would have expected, given I know it's compatible with most of the mods on there. What now? 



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Move it up before AWOP NV.

Post by RoyBatty » Tue Oct 14, 2014 4:17 pm

Move it up before AWOP NV.


By crap packs he means the pre-order packs, they should come before TTW.


I've got most of the same stuff, works here.


Image

AbitConfused
Posts: 12
Joined: Thu Oct 09, 2014 1:06 am

Thanks for the help. I moved

Post by AbitConfused » Tue Oct 14, 2014 4:30 pm

Thanks for the help. I moved AWOP F03 to just before AWOP NV, and I moved the preorder packs to before TTW. Unfortunately that didn't solve my issue. I don't know what else I can change at this point so I'm going to try redownloading it. This doesn't make sense to me


EDIT: That didn't work either.



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Generally a hang is a missing

Post by RoyBatty » Tue Oct 14, 2014 4:56 pm

Generally a hang is a missing master, open your load order in FNVEdit and see.


Image

AbitConfused
Posts: 12
Joined: Thu Oct 09, 2014 1:06 am

Got FNVEdit and opened my

Post by AbitConfused » Tue Oct 14, 2014 5:01 pm

Got FNVEdit and opened my load order. Is something supposed to happen? I modded a lot with Skyrim and I'm familiar with TES5Edit and the "Missing Master" popup but I didn't get one with this.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Then it's not a missing

Post by TJ » Tue Oct 14, 2014 5:21 pm

Then it's not a missing master. Did you install HUD mods?


 


My project Dash is on Kickstarter!



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