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invisible vicious dogs and messed up EVE textures

General help and troubleshooting.
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tingleybeachbadboy
Posts: 5
Joined: Thu Sep 25, 2014 10:37 am

invisible vicious dogs and messed up EVE textures

Post by tingleybeachbadboy » Thu Sep 25, 2014 10:50 am

Hi im new to this forum and TTW in general. Keep in mind that I've followed all instructions I can find via the search function and google to a Tee, and my problems have persisted so I want some "professional" insight on how to fix them. thanks in advance for even taking your time to look at my thread


1) EVE doesnt work, the explosion is a weird looking red spurt that stays there, not what its supposed to be, ive tried working with texture files and moving some around and resinstalling but i cant get it to fix itself, also tested with pulse grenade but similar things happened when equipped it would leave a a red triangle and exclamation where i was standing when equipped.. since uninstalled eve with all the ttw edit and patch which i followed instructions on how to put the data together. not a big deal to me 


 


but my main glaring problem is this: 


 


2) vicious dogs and the vicious pups are showing up invisible, I can only see their eyes and its really bugging me as they are all over the place. I had a similar problem with mole rats but I waited 3 in game days and they seemed to fix themselves. the vicious dogs remain cloaked though.... is this a common problem? how would I fix? if I can't fix is there a way to disable them from spawning since they are the only creature causing problems that I know of?


 


load order attached. loot gave me a weird load order to try and I have not done that but I dont think my order is the problem? if thats a possibility let me know


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thermador
Posts: 773
Joined: Tue Aug 07, 2012 2:24 pm

I would suspect that MMM is

Post by thermador » Fri Sep 26, 2014 3:12 am

I would suspect that MMM is causing the problem, but you've got a lot of stuff in your load order.   MMM had a problem with invisible supermutants in the fallout 3 days.



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

for future reference, the

Post by Puppettron » Mon Sep 29, 2014 2:54 pm

for future reference, the best way to post your LO is to export it to a text file and copy it over pastebin.com, then throw the link up.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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