So, before you complain about this being posted somewhere else and not give me a link to it, I *did* search for this but only got feedback for the vanilla items (which I do not have a problem with at all).
Anyway, I can't seem to use player.additem for any of my mod items. I use the correct mod index number, and I've double checked the code of the item about 15 times now and still nothing. It keeps coming up with and error saying that the compiled script is not saved. Does this mean that I have to go through the Fallout NV mods and apply the TTW patch script through FNVEdit, or is it just a general bug TTW has with mods in general? Is there any way to fix this or do I have to edit the mods through GECK so they spawn in world (because apparently the mods' original owners got lazy with item spawning)?