The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

Mod Organizer and Archive Invalidation

General help and troubleshooting.
TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

FWIW once you get past the

Post by TJ » Mon Oct 27, 2014 1:58 pm

FWIW once you get past the initial learning period with MO you'll never want to go back. It is especially useful if you make mods.


My project Dash is on Kickstarter!



User avatar
KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

TJ, or anyone else, those

Post by KeltecRFB » Tue Nov 04, 2014 5:05 am

TJ, or anyone else, those using Weapon Retexture Project and TTW WMX had any problems with distorted textures? After I removed TTW WMX, the distortion went away.  And if you did and resolved it, what did you do?


"Si vis pacem, para bellum!"

User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

You still need the WMX WRP

Post by RoyBatty » Tue Nov 04, 2014 9:36 pm

You still need the WMX WRP patch :P


You also need to re-apply archive invalidation when you add and graphics mods etc.


Image

freakydoo
Posts: 232
Joined: Sun Nov 24, 2013 1:33 am

brute force concept: i've

Post by freakydoo » Wed Nov 05, 2014 6:23 am

brute force concept: i've found removing the nif related to the offending texture will sometimes clean it up. after getting the pacth if your still having issues go into the wmx folder containing the nif of the weapon your having issues with and ad .bak to the end of that nif.


asus ROG laptop, specs: i5 3230 3.2, 8gb ram, nvidia gtx 660, Window 8 64 bit, logitech surround + sony xplode 250 car amp powering two 12inch 120 watts sub (wal-mart specials), sound system by freakenstein

User avatar
KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Roger, thanks, getting the

Post by KeltecRFB » Wed Nov 05, 2014 1:47 pm

@Roy - Roger, thanks, getting the patch!  AI is not a problem ... yet anyway... :)


@Freaky - Will do, thanks for the advise!


 


"Si vis pacem, para bellum!"

freakydoo
Posts: 232
Joined: Sun Nov 24, 2013 1:33 am

let me know if it work... it

Post by freakydoo » Thu Nov 06, 2014 3:17 am

let me know if it work... it's worked for me, but i wasnt using MO and was sure which mod supplied the nif. although i always guessed it was wmx.


asus ROG laptop, specs: i5 3230 3.2, 8gb ram, nvidia gtx 660, Window 8 64 bit, logitech surround + sony xplode 250 car amp powering two 12inch 120 watts sub (wal-mart specials), sound system by freakenstein

Post Reply