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Possible oneHUD problem

General help and troubleshooting.
Eurofighter17
Posts: 5
Joined: Fri Mar 13, 2015 5:50 pm

Possible oneHUD problem

Post by Eurofighter17 » Fri Mar 13, 2015 6:39 pm

Hello

So I'm having trouble with my HUD, for some reason with oneHUD it shows all of the options in the MCM menu, however I cannot actually change any of the settings, for example with adjustable HUD I cannot move any parts of my HUD and I also cannot remove the brackets from the any of my HUD elements. I can click on them but nothing happens, it doesnt even untick the box.


Systems Specs:


i7 2600


Windows 8.1


8gb RAM


 


Load Order:


[Spoiler]FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

TaleOfTwoWastelands.esm

FCOMaster.esm

More Traits.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

Mart's Mutant Mod.esm

Project Nevada - Rebalance.esp

Project Nevada - Cyberware.esp

NevadaSkies.esm

Project Nevada - Extra Options.esm

oHUD.esm

TTW_Bobbleheads.esp

Mart's Mutant Mod Merged Patch Helper.esp

DYNAVISION 3.esp

FCO - GlowingOne.esp

TTW_SpeechChecks.esp

DarNifiedUINV.esp

TTW_XPReduction.esp

FlashlightNVSE.esp

Flora Overhaul.esp

More Traits Update.esp

TTW_StashPackOptions.esp

TTW_SuperMutantRebalance.esp

The Mod Configuration Menu.esp

The Weapon Mod Menu.esp

Vurt's WFO.esp

Project Nevada - TTW.esp

WeaponModsExpanded.esp

TTW_MoreCookingItems.esp

USSHoodwink.esp

CourierCacheWSE.esp

Couriers Blunder + Rifle.esp

TTW_AnchorageCustomization.esp

TTW_StartupMenu.esp

PortableCampStuff TTW.esp

TTW_OutcastTrading.esp

pipboy2500_edisleado.esp

christinecos.esp

NevadaSkies - TTW Edition.esp

NevadaSkies - Ultimate DLC Edition.esp

NevadaSkies - Basic Edition.esp[/Spoiler]


TTW Install log:


[Spoiler][08/03/2015 14:50:29]    Version 2.7.5.0

[08/03/2015 14:50:29]    64-bit architecture found.

[08/03/2015 14:50:29]    Looking for Fallout3.exe

[08/03/2015 14:50:29]        Found.

[08/03/2015 14:50:29]    Looking for FalloutNV.exe

[08/03/2015 14:50:29]        Found.

[08/03/2015 14:50:29]    Looking for Tale of Two Wastelands

[08/03/2015 14:50:29]        Default path found.

[08/03/2015 14:50:34]        Fallout 3 not found, prompting user.

[08/03/2015 14:50:54]    User manually changed Fallout 3 directory to: C:\Program Files (x86)\Steam\SteamApps\common\Fallout 3 goty

[08/03/2015 14:51:06]    Checking for required files...

[08/03/2015 14:51:06]    NVSE found

[08/03/2015 14:51:06]    All files found.

[08/03/2015 14:51:06]    Creating FOMOD foundation

[08/03/2015 14:51:07]    Building Fallout3 - Meshes

[08/03/2015 14:51:36]    Build successful.

[08/03/2015 14:51:36]    Building Fallout3 - Misc

[08/03/2015 14:51:36]    Build successful.

[08/03/2015 14:51:36]    Building Fallout3 - Sound

[08/03/2015 14:51:50]    Build successful.

[08/03/2015 14:51:50]    Building Fallout3 - Textures

[08/03/2015 14:52:25]    Build successful.

[08/03/2015 14:52:25]    Building Fallout3 - MenuVoices

[08/03/2015 14:54:16]    Build successful.

[08/03/2015 14:54:16]    Building Fallout3 - Voices

[08/03/2015 14:54:51]    Build successful.

[08/03/2015 14:54:51]    Building Anchorage - Main

[08/03/2015 14:55:10]    Build successful.

[08/03/2015 14:55:10]    Building Anchorage - Sounds

[08/03/2015 14:55:11]    Build successful.

[08/03/2015 14:55:11]    Building ThePitt - Main

[08/03/2015 14:55:37]    Build successful.

[08/03/2015 14:55:37]    Building ThePitt - Sounds

[08/03/2015 14:55:38]    Build successful.

[08/03/2015 14:55:38]    Building BrokenSteel - Main

[08/03/2015 14:56:00]    Build successful.

[08/03/2015 14:56:00]    Building BrokenSteel - Sounds

[08/03/2015 14:56:02]    Build successful.

[08/03/2015 14:56:02]    Building PointLookout - Main

[08/03/2015 14:56:34]    Build successful.

[08/03/2015 14:56:34]    Building PointLookout - Sounds

[08/03/2015 14:56:36]    Build successful.

[08/03/2015 14:56:36]    Building Zeta - Main

[08/03/2015 14:57:06]    Build successful.

[08/03/2015 14:57:06]    Building Zeta - Sounds

[08/03/2015 14:57:09]    Build successful.

[08/03/2015 14:57:10]    Created sound\songs\radio\licensed

[08/03/2015 14:57:10]    Extracted sound\songs\radio\licensed\mus_billieholiday_easy_mono.mp3

[08/03/2015 14:57:10]    Extracted sound\songs\radio\licensed\mus_billieholiday_easy_mono.wav

[08/03/2015 14:57:11]    Extracted sound\songs\radio\licensed\mus_generic_fox.mp3

[08/03/2015 14:57:11]    Extracted sound\songs\radio\licensed\mus_ellafitzgerald_into.mp3

[08/03/2015 14:57:11]    Extracted sound\songs\radio\licensed\mus_billieholiday_crazy_mono.mp3

[08/03/2015 14:57:11]    Extracted sound\songs\radio\licensed\mus_billieholiday_crazy_mono.wav

[08/03/2015 14:57:11]    Extracted sound\songs\radio\licensed\mus_generic_pink.mp3

[08/03/2015 14:57:11]    Extracted sound\songs\radio\licensed\mus_generic_jazzy.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_generic_jolly.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_generic_sunning_mono.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_roybrown_butcher_mono.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_generic_sunning_mono.wav

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_generic_pink_mono.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_roybrown_butcher_mono.wav

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_generic_pink_mono.wav

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_bobcrosby_way.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_roybrown_mighty.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_generic_rhythmforyou.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_roybrown_mighty_mono.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_dannykaye_civilization_mono.mp3

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_roybrown_mighty_mono.wav

[08/03/2015 14:57:12]    Extracted sound\songs\radio\licensed\mus_dannykaye_civilization_mono.wav

[08/03/2015 14:57:13]    Extracted sound\songs\radio\licensed\mus_generic_boogie.mp3

[08/03/2015 14:57:13]    Extracted sound\songs\radio\licensed\mus_coleporter_anything.mp3

[08/03/2015 14:57:13]    Extracted sound\songs\radio\licensed\mus_generic_rhythm_mono.mp3

[08/03/2015 14:57:13]    Extracted sound\songs\radio\licensed\mus_generic_jolly_mono.mp3

[08/03/2015 14:57:14]    Extracted sound\songs\radio\licensed\mus_generic_rhythm_mono.wav

[08/03/2015 14:57:14]    Extracted sound\songs\radio\licensed\mus_generic_jolly_mono.wav

[08/03/2015 14:57:14]    Extracted sound\songs\radio\licensed\mus_dannykaye_civilization.mp3

[08/03/2015 14:57:15]    Extracted sound\songs\radio\licensed\mus_inkspots_idont.mp3

[08/03/2015 14:57:15]    Extracted sound\songs\radio\licensed\mus_inkspots_maybe_mono.mp3

[08/03/2015 14:57:15]    Extracted sound\songs\radio\licensed\mus_inkspots_maybe.mp3

[08/03/2015 14:57:15]    Extracted sound\songs\radio\licensed\mus_inkspots_idont_mono.mp3

[08/03/2015 14:57:15]    Extracted sound\songs\radio\licensed\mus_inkspots_maybe_mono.wav

[08/03/2015 14:57:15]    Extracted sound\songs\radio\licensed\mus_inkspots_idont_mono.wav

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_ellafitzgerald_into_mono.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_generic_sunning.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_ellafitzgerald_into_mono.wav

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_roybrown_butcher.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_generic_jazzy_mono.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_generic_jazzy_mono.wav

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_generic_fox_mono.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_texbeneke_guy_mono.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_bobcrosby_happy_mono.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_generic_fox_mono.wav

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_texbeneke_guy_mono.wav

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_bobcrosby_happy_mono.wav

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_billieholiday_crazy.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_generic_swing_mono.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_billieholiday_easy.mp3

[08/03/2015 14:57:16]    Extracted sound\songs\radio\licensed\mus_generic_swingdoors.mp3

[08/03/2015 14:57:17]    Extracted sound\songs\radio\licensed\mus_generic_swing_mono.wav

[08/03/2015 14:57:17]    Extracted sound\songs\radio\licensed\mus_coleporter_anything_mono.mp3

[08/03/2015 14:57:18]    Extracted sound\songs\radio\licensed\mus_coleporter_anything_mono.wav

[08/03/2015 14:57:18]    Extracted sound\songs\radio\licensed\mus_bobcrosby_happy.mp3

[08/03/2015 14:57:18]    Extracted sound\songs\radio\licensed\mus_texbeneke_guy.mp3

[08/03/2015 14:57:18]    Extracted sound\songs\radio\licensed\mus_generic_boogie_mono.mp3

[08/03/2015 14:57:18]    Extracted sound\songs\radio\licensed\mus_bobcrosby_way_mono.mp3

[08/03/2015 14:57:18]    Extracted sound\songs\radio\licensed\mus_generic_boogie_mono.wav

[08/03/2015 14:57:18]    Extracted sound\songs\radio\licensed\mus_bobcrosby_way_mono.wav

[08/03/2015 14:57:18]    Created sound\songs\radio\vault101

[08/03/2015 14:57:18]    Extracted sound\songs\radio\vault101\mus_vault101_05_mono.mp3

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_05_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_06_mono.mp3

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_06_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_01_mono.mp3

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_01_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_02_mono.mp3

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_02_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_03_mono.mp3

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_03_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_04_mono.mp3

[08/03/2015 14:57:19]    Extracted sound\songs\radio\vault101\mus_vault101_04_mono.wav

[08/03/2015 14:57:19]    Created sound\songs\radio\enclave

[08/03/2015 14:57:19]    Extracted sound\songs\radio\enclave\mus_enclave_presidential_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\enclave\mus_enclave_battlehymn_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\enclave\mus_enclave_battlehymn.mp3

[08/03/2015 14:57:19]    Extracted sound\songs\radio\enclave\mus_enclave_dixie_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\enclave\mus_enclave_montezuma_mono.wav

[08/03/2015 14:57:19]    Extracted sound\songs\radio\enclave\mus_enclave_yankee.mp3

[08/03/2015 14:57:20]    Extracted sound\songs\radio\enclave\mus_enclave_yankee_mono.wav

[08/03/2015 14:57:20]    Extracted sound\songs\radio\enclave\mus_enclave_dixie.mp3

[08/03/2015 14:57:20]    Extracted sound\songs\radio\enclave\mus_enclave_stars.mp3

[08/03/2015 14:57:20]    Extracted sound\songs\radio\enclave\mus_enclave_america.mp3

[08/03/2015 14:57:20]    Extracted sound\songs\radio\enclave\mus_enclave_america_mono.wav

[08/03/2015 14:57:20]    Extracted sound\songs\radio\enclave\mus_enclave_montezuma.mp3

[08/03/2015 14:57:20]    Extracted sound\songs\radio\enclave\mus_enclave_washington_mono.wav

[08/03/2015 14:57:20]    Extracted sound\songs\radio\enclave\mus_march_washingtonpost_stereo_mono.wav

[08/03/2015 14:57:21]    Extracted sound\songs\radio\enclave\mus_enclave_washington.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\enclave\mus_enclave_presidential.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\enclave\mus_enclave_stars_mono.wav

[08/03/2015 14:57:21]    Created sound\songs\radio\violin

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_sonatano2grave_bach_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_partitano3p_bach_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_partitano3gigue_bach_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_noodling_02_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_vc_1stmov_dvorak_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_noodling_06_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_noodling_03_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_noodling_04_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_vc_2ndmov_dvorak_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_z_sarasate_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_noodling_01_radio.mp3

[08/03/2015 14:57:21]    Extracted sound\songs\radio\violin\mus_violin_noodling_05_radio.mp3

[08/03/2015 14:57:21]    Extract from Fallout - Sound

[08/03/2015 14:57:21]    Building TaleOfTwoWastelands - SFX.bsa.

[08/03/2015 14:57:23]    Patching Fallout3.esm...

[08/03/2015 14:57:37]        Patch successful

[08/03/2015 14:57:37]    Patching Anchorage.esm...

[08/03/2015 14:57:42]        Patch successful

[08/03/2015 14:57:42]    Patching ThePitt.esm...

[08/03/2015 14:57:43]        Patch successful

[08/03/2015 14:57:43]    Patching BrokenSteel.esm...

[08/03/2015 14:57:44]        Patch successful

[08/03/2015 14:57:44]    Patching PointLookout.esm...

[08/03/2015 14:57:45]        Patch successful

[08/03/2015 14:57:45]    Patching Zeta.esm...

[08/03/2015 14:57:45]        Patch successful

[08/03/2015 14:57:45]    Copying Fallout3 music files...

[08/03/2015 14:58:04]        Done.

[08/03/2015 14:58:04]    Copying Fallout3 video files...

[08/03/2015 14:58:44]        Done.

[08/03/2015 14:59:00]    Building FOMODs.

[08/03/2015 15:03:11]        Done.

BF4AE61A[/Spoiler]


Using Mod Organiser v1.2.18


I have tried reinstalling TTW completely, and even reinstalling Fallout New vegas, however none of these have changed anything, all other mods seem to work fine though.


I am using Fallout 3 GOTY edition on steam.


 


Thanks in advance




 



User avatar
KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

1.  Did you apply the MCM

Post by KeltecRFB » Fri Mar 13, 2015 7:34 pm

1.  Did you apply the MCM Bugfix?


http://www.nexusmods.com/newvegas/mods/42507/?


2.  Did you apply the PN Extra Options MCM Bugfix? 


http://www.nexusmods.com/newvegas/mods/49061/?


3.  Are you using User Interface Organizer or UIO?


http://www.nexusmods.com/newvegas/mods/57174/?


4.  What version of oHUD are you using?


http://www.nexusmods.com/newvegas/mods/44757/?


"Si vis pacem, para bellum!"

User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

oHud should be before PN

Post by RoyBatty » Fri Mar 13, 2015 7:49 pm

oHud should be before PN


a side note pipboy2500_edisleado.esp is going to crash your game.


 


Image

Eurofighter17
Posts: 5
Joined: Fri Mar 13, 2015 5:50 pm

I'm using both bugfixes with

Post by Eurofighter17 » Fri Mar 13, 2015 8:03 pm

I'm using both bugfixes with no effect, and im using version 44757-1-1 of oHUD.

 


Also isnt UIO and User Interface Organiser the same thing?



User avatar
KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Try the load order change but

Post by KeltecRFB » Fri Mar 13, 2015 8:08 pm

Try the load order change but even if is wrong, I have used oHUD after PN with no problems but that is no excuse to be wrong and I currently have it set before PN after Roy's post regarding load order.  Reapply the bug fixes and make sure they are apply properly through MO.


Yes, UIO and User Interface Organzier are the same.


 


EDIT:  I am not seeing the PN EO Bugfix, was this merged or deactivated by Wrye?


"Si vis pacem, para bellum!"

User avatar
KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

By the way, you remove this

Post by KeltecRFB » Fri Mar 13, 2015 8:13 pm

By the way, you can remove this esp -  NevadaSkies - Basic Edition.esp


You know how to do this in MO?


EDIT:  Don't use the sort (aka Loot) button in MO, refer to this regarding load order - Thanks Roy!


https://taleoftwowastelands.com/content/load-order-general-guide


"Si vis pacem, para bellum!"

Eurofighter17
Posts: 5
Joined: Fri Mar 13, 2015 5:50 pm

Right so i have hopefully

Post by Eurofighter17 » Sat Mar 14, 2015 1:30 pm

Right so i have hopefully moved all of the plugins into the right order using the guide, however i still have the same problem, also my HUD seems to have gained some extra stats for some reason (see picture below), at first i thought they were from extra HUD, however i can activate the HUD elements from extra HUD and move them around etc.


Pressing the 'I' key also causes the values from extra HUD to show up, as well as the cursor, but does not seem to effect any other of the HUD elements. Hopefully the pictures can help, here is an updated load order in case you need it.


FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

TaleOfTwoWastelands.esm

Mart's Mutant Mod.esm

FCOMaster.esm

oHUD.esm

More Traits.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

Project Nevada - Rebalance.esp

Project Nevada - Cyberware.esp

Project Nevada - Extra Options.esm

NevadaSkies.esm

Project Nevada - All DLC.esp

Project Nevada - Cyberware Additions.esp

Project Nevada - Rebalance Complete.esp

WeaponModsExpanded.esp

TTW_StashPackOptions.esp

TTW_AnchorageCustomization.esp

TTW_StartupMenu.esp

TTW_Bobbleheads.esp

TTW_SpeechChecks.esp

TTW_XPReduction.esp

TTW_SuperMutantRebalance.esp

TTW_OutcastTrading.esp

TTW_MoreCookingItems.esp

More Traits Update.esp

Project Nevada - TTW.esp

CourierCacheWSE.esp

Mart's Mutant Mod Merged Patch Helper.esp

Vurt's WFO.esp

The Mod Configuration Menu.esp

The Weapon Mod Menu.esp

FCO - GlowingOne.esp

Flora Overhaul.esp

DYNAVISION 3.esp

DarNifiedUINV.esp

FlashlightNVSE.esp

USSHoodwink.esp

Couriers Blunder + Rifle.esp

PortableCampStuff TTW.esp

christinecos.esp

NevadaSkies - TTW Edition.esp

NevadaSkies - Ultimate DLC Edition.esp

NevadaSkies - Basic Edition.esp

PNxEO MCMScriptFixes.esp

 



Eurofighter17
Posts: 5
Joined: Fri Mar 13, 2015 5:50 pm

I also for some reason cannot

Post by Eurofighter17 » Sat Mar 14, 2015 2:41 pm

I also for some reason cannot interact with any NPC's or doors like for megaton etc. however i can loot animals for some reason, i might try recreating the FOMOD for TTW and see how that goes, then redownload and install the rest of the mods.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

I think you'll have to

Post by RoyBatty » Sat Mar 14, 2015 5:06 pm

I think you'll have to downgrade DarNUI to 0.4 which you can find on bethsoft forums. Seems oHud is not compatible with the newer version. I'll note that in the DarNUI topic.


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Eurofighter17
Posts: 5
Joined: Fri Mar 13, 2015 5:50 pm

Right so after rebuilding the

Post by Eurofighter17 » Sat Mar 14, 2015 9:05 pm

Right so after rebuilding the FOMOD for TTW and installing only onehud, UIO, Darnified UI, MCM as well as TTW it finally works as planned, and i can now move the HUD elements around, however i still get those extra values on the right side of the screen, as well as and armour condition bar, although im not sure where they come from, as i have no extra mods installed apart from those listed.


Edit: after reloading the game these dont appear, and it all seems to work now, thanks for the help, oddly for some reason when i used an older version of DarnUI it gave me the same problem as before, however when i reverted back to the latest version it worked perfectly.



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