I've tried the converted Mart's Mutant available here and it was working :)
But I had to fix my load order. I've putted all of the MaMuMod esp at the bottom in the same order that you would put them for FO3:
[+] Mart's Mutant Mod.esm
... ... (other mods) ...
[+] Mart's Mutant Mod.esp
[+] Mart's Mutant Mod - Zones Respawn.esp
[+] Mart's Mutant Mod - Tougher Traders.esp
[+] Mart's Mutant Mod - Natural Selection.esp
[+] Mart's Mutant Mod - Master Menu Module.esp
[+]Bashed / Merged Patch.
-After, nothing that would overwrite any records from any of the plugins above.
I've putted the Master Menu module at the end (BEFORE the Bashed/Merged patch) but I'm not really sure if it matters. If you're using FVN Monster Mod with it, be aware that some people (including me :) ) has some troubles to make those 2 mods working together.
For Nevada Skies, Paragonskeep already answered: Use the version that Yossarian has created for TTW. I didn't had trouble with it, only user mistake (oups) with "Zan Auto Purge" :)
Good luck!
Edit: If you don't know it, Yossarian is the original author of Nevada Skies so the TTW's version available here is rock solid!
Video games are bad for you? That's what they said about rock'n'roll...