Unfortunately the NV version isn't nearly as good since it is an older version (0.9.1). The version I ported was 0.9.2 WIP which added a spawn menu that allows you to create structures and place objects like in gmod. I know that my port of Feng Shui is the mod that is causing the no-menu bug since it happens even when ttw is the only other active mod. Here's my load order anyway:
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] CaravanPack.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] TaleOfTwoWastelands.esm
[X] Project Nevada - Core.esm
[X] IWR.esm
[X] Project Nevada - Equipment.esm
[ ] Project Nevada - Cyberware.esp
[ ] Project Nevada - Rebalance.esp
[ ] Project Nevada - TTW.esp
[X] TTW_SuperMutantRebalance.esp
[X] TTW_StashPackOptions.esp
[X] TTW_SpeechChecks.esp
[X] TTW_OutcastTrading.esp
[X] TTW_NoKarmaDCFollowers.esp
[X] TTW_MoreCookingItems.esp
[X] TTW_AnchorageCustomization.esp
[X] The Mod Configuration Menu.esp
[X] The Weapon Mod Menu.esp
[ ] Mission Mojave - Ultimate Edition.esp
[X] XRocket.esp
[ ] Feng Shui .esp
[ ] Feng Shui - Backup.esp
[ ] Feng Shui.esp
[X] FNV-draeath-ConditionTweaks.esp
[X] Stealth Suit MK II Speed Fix.esp
[X] LFox Stealth Suit Bug Fixes.esp
[ ] Feng Shui - Keymap Template.esp
[ ] Feng Shui NV.esp
[ ] IWR - Rebuilt.esp
[ ] MMUE-CP-ProjectBrazil.esp
I don't suppose I can post the .esp for you guys to look at without the mod authors permission.