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Anyone had a floor tile projected over the sky?

General help and troubleshooting.
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Runnerblank
Posts: 208
Joined: Tue Jun 11, 2013 3:09 pm

Anyone had a floor tile projected over the sky?

Post by Runnerblank » Sun Jun 01, 2014 8:13 pm

I'm going to revert to a backup TTW FONV, but I thought I would ask first. Happens a lot when I'm in Megaton. I look up and instead of clouds or the sun, I see tin cans and other trash.


Will be away a while so any questions will have to be answered tonight.


 


 


[collapsed title=Load Order] #


This file was automatically generated by Mod Organizer.

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

CaravanPack.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

TaleOfTwoWastelands.esm

oHUD.esm

TTWFixes.esm

TTW Flora Overhaul.esm

TTWInteriors_Core.esm

TTWInteriorsProject_Combo.esm

ttwreputations.esm

AWorldOfPainFO3_TTW_2.2a.esm

RHKBrisaAlmodovar.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

Project Nevada - Extra Options.esm

JIP Selective-Fire.esm

Project Nevada - Rebalance.esp

Project Nevada - Cyberware.esp

PANZER.esm

Faster Terminals.esp

no-faction-warning.esp

FasterDialogZoom.esp

MobileAutoSorter.esp

DarNifiedUINV.esp

UnderwaterFX.esp

ttw_-_eye_glasses_fix.esp

FungalProliferation.esp

DumpIt.esp

FlashlightNVSE.esp

The Weapon Mod Menu.esp

Laurens_Bathroom_poetry.esp

The Mod Configuration Menu.esp

LessIntrusiveKillCam.esp

CASM.esp

dD - Enhanced Blood Main NV.esp

LRAutoInjectMod.esp

NoTheftComments_TTW.esp

NoBlurMenus2.esp

NoKnockedOverComments_TTW.esp

Reload Speed Game Start Fix.esp

MiscItemIconsNV.esp

Armor Replacer Child NPC Fix.esp

JIP Realistic Weapon Overheating.esp

TTW_CompanionWheelFixesForReal.esp

Project Nevada - Cyberware Additions.esp

SignatureWeapons.esp

carexplosionnerf_ttw.esp

RHKSeatActivationFix.esp

TTW_Bobbleheads.esp

TTW_NoKarmaDCFollowers.esp

JIP Companions Command & Control.esp

SignatureArmor.esp

TTW_SuperMutantRebalance.esp

fastervats.esp

ttw24afollowerfirehirefix.esp

ttwspeechchecks.esp

ttw_bos_cleaned_up.esp

TTWAWOP4DC.esp

Project Nevada - TTW.esp

Project FNVIcons - PN Rebalance.esp

Project Nevada - Rebalance Complete.esp

PNxEO MCMScriptFixes.esp

ammoingredientsloot.esp

TTW - Realistic Interior Lighting.esp

TTW_MoreCookingItems.esp

The Mantis Imperative - Jello.esp

Project Nevada - All DLC.esp

fnvrwlo - original.esp

MakHealOther.esp

Mojave Nights.esp

bospatrols.esp

The Mantis Imperative - Mantis.esp

KH fnvrwlo-TTW Patch.esp

PLweightadjust.esp

Delay DLC - TTW.esp

TTW_StashPackOptions.esp

bzArmour.esp

Rivet City Merchants With Point Lookout.esp

TTW Perk Overhaul.esp

TTW_AnchorageCustomization.esp

TTW_OutcastTrading.esp

Realistic Portable Tent.esp

citadel_fix-for_v2-4a.esp

Alternative Blood Spout.esp

ttwweaponmods.esp

MP3.esp



[/collapsed]


Always bring a companion or two that is slower than you.
Because you don't need to out run a Deathclaw.
You just need to out run your companions (Just bring a lot of companions in case the Deathclaw is really hungry!).

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