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The Librarian - Orions Gate crash

General help and troubleshooting.
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jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

The Librarian - Orions Gate crash

Post by jaassu » Thu May 09, 2013 10:29 pm

TTW 2.2a

I'm having a consistent crash when activating the teleporter Gateway to Tsurugi mountains, Japan.

Has anyone tried to go that far ?



I have noticed that one other person reported exactly the same problem in fallout 3 forum.

Tried with this version and also other which i converted myself (just simple conversion with TTW conversion script)


http://newvegas.nexusmods.com/mods/49937//?



dmcgee627
Posts: 57
Joined: Fri Sep 28, 2012 3:19 pm

Happens to me too. Fallout 3

Post by dmcgee627 » Thu May 09, 2013 10:35 pm

Happens to me too. Fallout 3 version worked perfectly fine though



jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

I wonder if it could be

Post by jaassu » Fri May 10, 2013 7:44 am

I wonder if it could be similar problem which i had in Alton IL mod.


Faulty or problematic mesh, that works with fallout 3 engine but crashes with new vegas engine.


Something to try I guess, it would be easier if there could be some way to check the validity of the meshes inside 'The Librarian - Main.bsa'.



jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

Yes, it is same problem.

Post by jaassu » Fri May 10, 2013 9:47 am

Yes, it is same problem.


I uncompressed the 'The Librarian - Main.bsa' and removed some animal, creature and vegetable meshes and created the BSA again without those and mod does not crash anymore.


Now I just have to find out which mesh is the faulty one.



jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

Seems to work now when I

Post by jaassu » Fri May 10, 2013 11:16 am

Seems to work now when I removed this directory inside BSA.


\meshes\creatures\mmmf3-corpsefly\


Haven't played it completely, but it at least hasn't crashed yet. Probaby best thing would be find a way to replace or repair the meshes inside the directory it but don't know how.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

A missing sound file (read:

Post by TJ » Fri May 10, 2013 11:33 am

A missing sound file (read: empty file) caused the Fawkes bug so I can see this happening, probably with much more than the two mods you mentioned. FNV runs a tighter ship than 3 did, but she's still got holes in 'er.


My project Dash is on Kickstarter!



McGyver
Posts: 25
Joined: Wed Jan 22, 2014 2:14 am

Had same problem, but this

Post by McGyver » Mon Jun 02, 2014 1:50 am

Had same problem, but this awesom nvse plugin have saved my life:) It isnt crashing any more:) By the way I had weird crash around westside, I think broken script or mesh, depends who you read, got solved as well thnx to this plugin:)


http://www.nexusmods.com/newvegas/mods/53635/?


NVAC (short for New Vegas Anti Crash) is a NVSE plugin that implements structured exception handling and sanity checking to reduce frequency of game crashes.



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