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Blackwolf Backpack Mod

General help and troubleshooting.
Pear_13ear
Posts: 10
Joined: Tue Jan 08, 2013 9:19 am

Blackwolf Backpack Mod

Post by Pear_13ear » Fri Jan 11, 2013 8:22 pm

I'm trying to get BlackWolf's Backpack Mod ( http://fallout3.nexusmods.com/mods/2553 ) working for TTW, but the folders have folders within folders of the same .esp names with slightly different effects and I have no clue what to do or how I got it working in FWE in the first place. ( Trying for Default Only, BumPack fix, 70WG Fix )


I have the F:NV version of it installed, ( which has all of what I want ) but I also don't know how to change it so that the vendors in DC have it. ( No GECK experience )


( Not a Master issue, just confusing mod layout )



Pear_13ear
Posts: 10
Joined: Tue Jan 08, 2013 9:19 am

Nevermind, problem fixed. The

Post by Pear_13ear » Sat Jan 12, 2013 6:09 am

Nevermind, problem fixed. The issue was with a bugged save from a Readius deactivation for the game crashes. I now have BWB in both DC and NV ( although NV is 1.5x more expensive for whatever reason ).



GoreMaster
Posts: 64
Joined: Wed May 22, 2013 8:05 pm

For the life of me I cant get

Post by GoreMaster » Sun Dec 08, 2013 4:43 am

For the life of me I cant get either versions to load up. Game just crashes before the main menu. Tried both FNV and FO3 versions. Together and seperate. What do I need to do? Or does someone else have another suggestion?


Thanks


Sam



freakydoo
Posts: 232
Joined: Sun Nov 24, 2013 1:33 am

Ask pear ever so nicely to

Post by freakydoo » Mon Dec 09, 2013 6:41 am

Ask pear ever so nicely to upload his working bwb mod.
asus ROG laptop, specs: i5 3230 3.2, 8gb ram, nvidia gtx 660, Window 8 64 bit, logitech surround + sony xplode 250 car amp powering two 12inch 120 watts sub (wal-mart specials), sound system by freakenstein

GoreMaster
Posts: 64
Joined: Wed May 22, 2013 8:05 pm

I would but he seems to be M

Post by GoreMaster » Mon Dec 09, 2013 3:12 pm

I would but he seems to be M.I.A., last seen 10 months ago. Sheesh lol.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Alas, that happens alot.

Post by TJ » Mon Dec 09, 2013 3:15 pm

That happens alot.


My project Dash is on Kickstarter!



freakydoo
Posts: 232
Joined: Sun Nov 24, 2013 1:33 am

Gore, post your load order,

Post by freakydoo » Mon Dec 09, 2013 3:56 pm

Gore, post your load order, please
asus ROG laptop, specs: i5 3230 3.2, 8gb ram, nvidia gtx 660, Window 8 64 bit, logitech surround + sony xplode 250 car amp powering two 12inch 120 watts sub (wal-mart specials), sound system by freakenstein

GoreMaster
Posts: 64
Joined: Wed May 22, 2013 8:05 pm

@TJ

Post by GoreMaster » Mon Dec 09, 2013 4:01 pm

@TJ


Yea unfortunately it does happen a lot, shoot I was even M.I.A. for a while cause of RL crap.


@freakydoo


Im actually at work at wont be free till after 1400.



freakydoo
Posts: 232
Joined: Sun Nov 24, 2013 1:33 am

no rush. Im just starting

Post by freakydoo » Mon Dec 09, 2013 4:17 pm

no rush. Im just starting work to. I just know that regardless who helps ya. the load order will be asked of ya. Jax posted good info somewhere here expressing all in info they would likr to see before helping. I have never tried this mod so I wont be much help but ill try.
asus ROG laptop, specs: i5 3230 3.2, 8gb ram, nvidia gtx 660, Window 8 64 bit, logitech surround + sony xplode 250 car amp powering two 12inch 120 watts sub (wal-mart specials), sound system by freakenstein

GoreMaster
Posts: 64
Joined: Wed May 22, 2013 8:05 pm

@freakydoo

Post by GoreMaster » Mon Dec 09, 2013 4:25 pm

@freakydoo


You are completely correct on the LO info is needed and I will post it once I get the chance.


[collapsed title=Load Order]GameMode=FalloutNV



 


FalloutNV.esm=1


DeadMoney.esm=1


HonestHearts.esm=1


OldWorldBlues.esm=1


LonesomeRoad.esm=1


GunRunnersArsenal.esm=1


Fallout3.esm=1


Anchorage.esm=1


ThePitt.esm=1


BrokenSteel.esm=1


PointLookout.esm=1


Zeta.esm=1


TaleOfTwoWastelands.esm=1


NVEC Complete + NVCE.esm=1


Project Nevada - Core.esm=1


Project Nevada - Equipment.esm=1


Project Nevada - Extra Options.esm=1


Project Nevada - Cyberware.esp=1


Project Nevada - Rebalance.esp=1


Interior Lighting Overhaul - Core.esm=1


Interior Lighting Overhaul - L38PS.esm=1


TTWInteriors_Core.esm=1


TTWInteriorsProject_Combo.esm=1


JIP Selective-Fire.esm=1


UCO-UrbanCombatOverhaul.esm=1


TTW-Streetlights DC.esm=1


ELECTRO-CITY - CompletedWorkorders.esm=1


ELECTRO-CITY - Highways and Byways.esm=1


oHUD.esm=1


CINEMATECH.esm=1


ELECTRO-CITY - Imaginator.esp=1


DYNAVISION 2 - Dynamic Lens Effect.esp=1


Directors Chair.esp=1


dD - Enhanced Blood Main NV.esp=1


MannaroTB_HoloPipBoy4000.esp=1


BrighterPipboyLight.esp=1


PracticeMakesPerfect.esp=1


TTW_CompanionRevamp.esp=1


TTW_NoKarmaDCFollowers.esp=1


TTW_XPReduction.esp=1


TTW_MoreCookingItems.esp=1


TTW-MoreMapMarkers.esp=1


TTW_Difficult_Journey.esp=1


TTWIntMojaveExpressBoxes_Combo.esp=1


Delay DLC - TTW.esp=1


DarNifiedUINV.esp=1


The Mod Configuration Menu.esp=1


The Weapon Mod Menu.esp=1


FPSWeaponWheel.esp=1


Project Nevada - Cyberware Additions.esp=1


Project Nevada - Rebalance Complete.esp=1


Project Nevada - All DLC.esp=1


UCO-FOBs.esp=1


UCO-MoreEnemies.esp=1


UCO-The Mall.esp=1


T3T_LCA_TTW_ImprovedNtlGuardArmory.esp=1


T3T_LCA_TTW_ImprovedWheatonArmory.esp=1


TTW-GunRunners in DC.esp=1


CNR_Beta.esp=1


NCR Rearmament v1.5.esp=1


WMXUE.esp=1


WMXUE-ModernWeapons.esp=1


WMXUE-PN.esp=1


Project Nevada - TTW.esp=1


EVE FNV - ALL DLC.esp=1


WMXUE-EVE.esp=1


Vending Machines of The Wastes.esp=1


Dynamic Quantity Prompt.esp=1


1nivVSLArmors.esp=1


Stimpak Counter.esp=1


Busworld.esp=1


RWD-NV v1.4 [Standard Version].esp=1


True Leaning.esp=1


Alternative Repairing.esp=1


Alternative Repairing - Honest Hearts.esp=1


Alternative Repairing - Bottle That Water (NVEC Complete + NVCE).esp=1


Alternative Repairing - Breakdown Item Icons.esp=1


Alternative Repairing - Additional Campfires.esp=1


Alternative Repairing - TTWInteriors.esp=1


Distant Gunfire Sound Fix V2.1 - Machienzo.esp=1


wmx-ttw-unified.esp=1


TTW - NVEC NVCE PN Mega Patch.esp=1


TTW-Eye Wear Fix.esp=1


UCOHotfix1.esp=1


PNxEO MCMScriptFixes.esp=1


TTW-Custom Race Ending Fix.esp=1


TTW-Various Patch Fixes By Bastion.esp=1


chineseriflesoundrestore.esp=1


1nivPNSLPatch.esp=1


Purge Cell Buffers.esp=1


Clean Deluxe - TTW.esp=1


CASM.esp=1


Vurt's WFO.esp=1


Interior Lighting Overhaul - Ultimate Edition.esp=1


ILO - Tale of Two Wastelands.esp=1


ILO - GS Shack.esp=1


ProjectRealityMkIv5HDR.esp=1


z-TTW Modded 12-9-13.esp=1


 

[/collapsed] 



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