I'm not sure where to ask this, as it isn't TTW related as such. General or Offtopic? Please move to the correct place. Thanks.
What is the utility of choice to combine several mods into one?
I've added a lot of plug-ins, but most the mods are multi-plugged... compatability patches and whatnot. I'm upto 102 active with TTW.
I would like to reduce the number of plug-in entrys. I read somewhere that this will reduce crashes, though I haven't had any significant crashes... doing amazingly well considering this list. I've tossed in my load order (minus TTW) just for reference. I'm not asking for help with it here in the TTW forums.
[collapsed title=Mod List]
FalloutNV.esm Active
DeadMoney.esm Active
HonestHearts.esm Active
OldWorldBlues.esm Active
LonesomeRoad.esm Active
GunRunnersArsenal.esm Active
ClassicPack.esm Active
MercenaryPack.esm Active
TribalPack.esm Active
CaravanPack.esm Active
Advanced Recon Tech.esm Active
CINEMATECH.esm Active
* Requires: New Vegas Script Extender and The Mod Configuration Menu for Version 1.5+
Detect Traps.esm Active
AWorldOfPain(Preview).esm Active
NSkies URWLified.esm Active
* Note: Choose only one of NSkies - Vanilla Edition.esm and NSkies URWLified.esm, not both
Project Nevada - Core.esm Active
Project Nevada - Equipment.esm Active
* Requires: New Vegas Script Extender and Project Nevada - Core.esm
ELECTRO-CITY - CompletedWorkorders.esm Active
ELECTRO-CITY - Highways and Byways.esm Active
oHUD.esm Active
* Incompatible with: aHUD.esm, iHUD.esm, Primary Needs HUD.esm
New Vegas Redesigned II.esm Active
MikotoBeauty.esm Active
Project Nevada - Rebalance.esp Active
Project Nevada - Cyberware.esp Active
Mission Mojave - Ultimate Edition.esp Active
* Incompatible with: Compiled Patch.esp, Compiled Patch All_DLCs.esp, Community Bugfix Compilation Patch.esp
* Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm
MMUE-CP-Electrocity.esp Active
* Requires: ELECTRO-CITY - CompletedWorkorders.esm
DarNifiedUINV.esp Active
CASM.esp Active
* Note: Do not use with Auto Incremental Save; has the same purpose.
Centered 3rd Person Camera.esp Active
* Incompatible with: FOOK - New Vegas.esm
LessIntrusiveKillCam.esp Active
The Mod Configuration Menu.esp Active
UWHNV-Addon-DLC.esp Active
* Requires: New Vegas Script Extender, UWHNV-Core.esp, and DeadMoney.esm
UWHNV-Addon-GRA.esp Active
* Requires: New Vegas Script Extender, UWHNV-Core.esp, and GunRunnersArsenal.esm
UWHNV-Addon-FollowerHome.esp Active
* Requires: New Vegas Script Extender, UWHNV-Core.esp
Project Nevada - Dead Money.esp Active
* Requires: DeadMoney.esm and Project Nevada - Core.esm
* Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp
Project Nevada - Honest Hearts.esp Active
* Requires: HonestHearts.esm and Project Nevada - Core.esm
* Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp
Project Nevada - Old World Blues.esp Active
* Requires: OldWorldBlues.esm and Project Nevada - Core.esm
* Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not both
Project Nevada - Lonesome Road.esp Active
* Requires: LonesomeRoad.esm and Project Nevada - Core.esm
Project Nevada - Gun Runners' Arsenal.esp Active
* Requires: GunRunnersArsenal.esm and Project Nevada - Core.esm
R.A.C.E. Station.esp Active
Detect Traps - Perk.esp Active
Kobu's Free Wild Wasteland Trait.esp Active
Clanf_NoWeaponsRemove.esp Active
Detect Traps - Traponator 4000.esp Active
Detect Traps - DLC.esp Active
* Incompatible with: Detect Traps - Dead Money.esp
pipboy2500_edisleado.esp Active
Advanced Recon Gear.esp Active
Advanced Recon Tech.esp Active
Advanced Recon Tech - Detect Traps.esp Active
christinecos.esp Active
* Bash Tag suggestion(s): {{BASH: Graphics}}
IDreamOfElectricSheep.esp Active
Advanced Recon Armor.esp Active
Advanced Recon Armor-Stealth With Drawn Weapon.esp Active
Advanced Recon Range Finder.esp Active
Advanced Recon Gear - Project Nevada.esp Active
Kobu's Sortable Crafting Backpack.esp Active
QS_Blackwolf_NV_Backpackmod.esp Active
* Incompatible with: BlackWolf Backpack.esp
NVR- Recommended.esp Active
* Requires: New Vegas Redesigned II.esm
* Incompatible with: NVR- Lore version.esp
New Vegas redesigned- Honest Hearts.esp Active
Voice dissonance fix.esp Active
* Requires: New Vegas Redesigned II.esm
AWOPDeadMoney.esp Active
AWOPLowRobots.esp Active
* Incompatible with: AWOPVeryLowRobots.esp
* Requires: AWorldOfPain(Preview).esm
AWOP-LowNPCSWastelandOnly.esp Active
* Requires: AWorldOfPain(Preview).esm
AWOPLowLootGeneral.esp Active
* Requires: AWorldOfPain(Preview).esm
MMUE-CP-AWOP.esp Active
* Requires: AWorldOfPain(Preview).esm
MMUE-CP-PNCore.esp Active
* Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Project Nevada - Core.esm
MMUE-CP-PNRebalance.esp Active
* Requires: DeadMoney.esm, OldWorldBlues.esm, Project Nevada - Core.esm, Project Nevada - Rebalance.esp, Mission Mojave - Ultimate Edition.esp
MMUE-CP-PNEquipment.esp Active
* Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, GunRunnersArsenal.esm, Project Nevada - Equipment.esp, Mission Mojace - Ultimate Edition.esp
MMUE-CP-PNOWB.esp Active
* Requires: OldWorldBlues.esm, Mission Mojave - Ultimate Edition.esp, Project Nevada - Old World Blues.esp
MMUE-CP-New Vegas Redesigned.esp Active
* Requires: New Vegas Redesigned II.esm, Mission Mojave - Ultimate Edition.esp
Follower Home Marker.esp Active
Light Step ED-E.esp Active
EVE FNV.esp Active
Project Nevada - EVE.esp Active
* Requires: EVE FNV.esp
Vurt's WFO.esp Active
* Incompatible with: Vurt's Trees & Grass.esp
NSkies URWLifiedOWB.esp Active
* Bash Tag suggestion(s): {{BASH: C.Climate, C.Light}}
* Requires: NSkies URWLified.esm
NSkies URWLifiedHH.esp Active
* Bash Tag suggestion(s): {{BASH: C.Climate, C.Light}}
* Requires: NSkies URWLified.esm
NSkies URWLifiedDM.esp Active
* Bash Tag suggestion(s): {{BASH: C.Climate, C.Light}}
* Requires: NSkies URWLified.esm
DYNAVISION 2 - Dynamic Lens Effect.esp Active
* Incompatible with: DYNAVISION - Dynamic Lens Effect.esp
* Incompatible with: Field Depth.esp
ELECTRO-CITY - Imaginator.esp Active
* Incompatible with: ELECTRO-CITY - Emittance.esp
Directors Chair.esp Active
* Requires: The Mod Configuration Menu, iHUD.esm, CINEMATECH.esm, DYNAVISION 2 - Dynamic Lens Effect.esp, ELECTRO-CITY - Imaginator.esp
FNNsysNV.esp Active
UWHNV-Addon-Time for Bed NV.esp Active
* Requires: New Vegas Script Extender, UWHNV-Core.esp, and FNNsysNV.esp
MikotoBeauty.esp Active
UWHNV-Core.esm Active
Project Nevada - Extra Options.esp Active
HackingInstantRetry.esp Active
IWR_04LR_ULCF.esp Active
IWR_00FNW_ULCF.esp Active
IWR_01DM_ULCF.esp Active
IWR_02HH_ULCF.esp Active
IWR_03OWB_ULCF.esp Active
IWR_MMUE.esp Active
faster ED-E.esp Active
zMergePatch_November4_2012.esp Active
zMergepatch_November_07_2012.esp Active
UWHNV-Addon-NoCompanionsRoom.esp
[/collapsed]