The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

Optimizer Textures by: AdPipino

General help and troubleshooting.
Post Reply
Redisopel
Posts: 68
Joined: Thu Oct 18, 2012 1:33 pm

Optimizer Textures by: AdPipino

Post by Redisopel » Sat Mar 16, 2013 4:01 pm

I use Classic Fallout weapons and Yukichigai's  Fallout 3 Weapons Restoration with WMX, also BOE New Vegas and PN with other weapons from Millenia (made a combined esp for all of his). End result??? Perfect immersion in my opinion with weapons and the other armors I have I'm now playing Fallout 3 the way it should have been!!!!!! To be honest I kept having crashes and CTD every 20-30 min caused by me and the over all 97 long load list I have ( remember I combined some things together so probably more like 170 to 180!) Also NVEC Enhancements Is amongst this so how many this adds yet to? I used FNVEdit to create A merger patch and not edit anything my self because I have no idea what I'm doing with that. Crashes then went to 40-60 min so I tried something in a last ditch effort. Got the idea from NVEC Page Optimizer Textures by: AdPipino http://newvegas.nexusmods.com/mods/46074


Took almost an hour for me and That's with a SSD!?!?! But I started up 4gb Loader and had a 90% performance gain and no crashes for 6 hours and 30- 40min... weird and sad a guy will play that long but I wanted to see how long the game would go for with out crashing!!!! I don't really see much of this on the posts and I'm a Bambi when It's coming to modding I've known about NVSE, 4GB and the FNVedit for sometime but the texture optimizer.... MAJORLY SUGGESTED!!!!! Just and FYI because all of these are easy enough to use. My lessons of modding came from the Gohper videos, I didn't even know what load order was before that! LOL yep Grass hopper is learning!!!!!



Fruckert
Posts: 56
Joined: Sun Feb 24, 2013 2:23 am

Fun fact: I tried using this,

Post by Fruckert » Sat Mar 16, 2013 4:15 pm

Fun fact: I tried using this, but my computer is so terrible that it couldn't complete.


My computer is too bad for optimizing :|


 


Good thing it runs New Vegas just fine, anyways!


Which is...weird, but whatever, I'll roll with it.


And like, other stuff, I guess.


Computer Build



User avatar
rickerhk
Posts: 123
Joined: Mon Sep 17, 2012 1:50 pm

Yeah, I use that on most of

Post by rickerhk » Sat Mar 16, 2013 5:28 pm

Yeah, I use that on most of the textures before packing them in a BSA for Project Brazil. Using the 'safe' setting if you aren't sure is always a win. I use it for Fallout and Skyrim.



tizerist
Posts: 235
Joined: Mon Sep 17, 2012 10:24 am

Fruckert wrote:

Post by tizerist » Mon Apr 15, 2013 8:37 pm

[quote=Fruckert]


Fun fact: I tried using this, but my computer is so terrible that it couldn't complete.[/quote]


Try it in safe mode.



jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

Agreed, its a tool that

Post by jaassu » Sat May 04, 2013 12:11 am

Agreed, its a tool that everyone should use, really improves stability and speed.


I have used it also in oblivion and skyrim and works like charm.


Also to those who want to get the best looking textures from different texture packs I would suggest to try this:


http://skyrim.nexusmods.com/mods/19337/?


Very easy tool to compare,combine and extract the best textures from different texturepacks.



tizerist
Posts: 235
Joined: Mon Sep 17, 2012 10:24 am

I tried the bsa setting on my

Post by tizerist » Mon May 06, 2013 4:37 pm

I tried the bsa setting on my vanilla NV folder before, and it went from 9gb to 15.


Is it supposed to do that? I'm gonna try it again tonight anyway.



jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

Did you have have the backup

Post by jaassu » Mon May 06, 2013 8:31 pm

Did you have have the backup option on, the tool makes then a copy of the files it modifies to your C: disk ?


It probably won't compress you game native bsa:s because those seems to be normally compressed but seems to do better on some bsa:s that come with some other mods. I suspect that using it on native BSA:s is a bit riskier.


I have used it on few quest mod BSA:s, so far haven't seen problems.


BSA Option 'Unite Internal files' could cause problems when compressing BSA:s but seems save some space.


But I am not sure about that, just a feeling.



tizerist
Posts: 235
Joined: Mon Sep 17, 2012 10:24 am

Don't think so, I think it

Post by tizerist » Mon May 06, 2013 8:39 pm

Don't think so, I think it added mipmaps and that's why it's bigger. Guessing.


When you use it on quest mods, do you let the programme do texture or just bsa's?


Is the 'textures' checkbox primarily used for mods, cos if you run it on a vanilla NV folder, it finishes in 10 seconds?



jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

Usually only textures, i have

Post by jaassu » Mon May 06, 2013 9:39 pm

Usually only textures, i have used it only few times on bsa:s, and haven't checked if it adds mipmaps into textures which are inside bsa:s. When I have used it on bsa:s i have had only the BSA checkbox selected.


Textures checkbox has to be checked if you want to compress texture files. When you select it, program will start on the directory you select and search automatically all texture files on its sub-directories, it does not matter whether those textures come from mod or some texture packs.


I have all the high resolution texture packs installed and many other textures too, for me it takes about 10 minutes to go all through. (with 16 GB ram).



Post Reply