Okay, positive timers are pretty easy to figure out, but the scripts in the scenes I'm messing around with use negative timers, so help me understand those to avoid screwing what is already set up there =X
This is a simple timer, can someone convert it to instead use a - GetSecondsPassed instead of + ?
(BTW, what is the syntax to post script code? I tried a few but no success, gonna put in a quote)
[quote]
Begin GameMode
if CG03.turnincount >= 9 && timer > 6 ;reset timer so it can start counting
set timer to 0
elseif CG03.turnincount == 9 && timer > 5 ;after 5 seconds do this and reset the timer to avoid repetition until another 5 seconds have passed
Say CG03TurnInTestTopic
set timer to 0
else
set timer to timer + GetSecondsPassed
endif
end
[/quote]
Thanks very much!! =]
